Quote Originally Posted by Tally View Post
The "spawned" flag is a disembodied player - they have spawned into the game, but it's like they are in spectate mode - they don't have a playerbody. If you run the freezecontrols on them at that stage, it will likely not work. You would have to wait till they spawned completely, with a playerbody - so:

Code:
self waittill( "spawned_player" );
True, but you know what i meant