Results 1 to 9 of 9

Thread: Zombots Mod

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Private First Class RobsoN's Avatar
    Join Date
    Jan 2013
    Location
    /home/cod2/
    Posts
    230
    Thanks
    119
    Thanked 95 Times in 64 Posts
    Making zombot takes a lot of work and a well-functioning algorithm. Not a lot of people did zombot and I think you can't get the source code. You need to make an algorithm that will not be charged to the server and also chose the shortest path (the problem comes at the height of 3D maps and locating entity).

    Here is simple navigation mesh tutorial (found by iznogod): http://www.ai-blog.net/archives/000152.html
    In my zombots i used A* search algorithm, I adapted it to 3d maps and it's working well (https://en.wikipedia.org/wiki/A*_search_algorithm)

  2. The Following User Says Thank You to RobsoN For This Useful Post:

    kung foo man (23rd June 2013)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •