Quote Originally Posted by guiismiti View Post
Why is it that I can't generate valid material+image with the asset_manager?
I created a jpg file (supported format), it's a 512x512 green square. Then I followed the steps from this tutorial and got two tiny files. I set the green square as a fullscreen shader and I get an error when trying to load it.
Code:
ERROR: Couldn't open techniqueSet 'materials/techniquesets/
=soE`v.gdf
green
104
912561463
79
.te'
WARNING: Could not find material 'green'
Also tried using DXT5 instead of DXT3.
It's the same error I was having with the killIcon yesterday when I gave up, but using the asset manager to create iwi+material seems like a very basic thing for modding.
Thanks in advance.

@kung foo man - I'm gonna try to use the white shader now.
You cannot use .JPG to create a materials + .IWI file. It must be either .DDS or .TGA