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  1. #1
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    But Tally, i knew already about the Master Server downtime bug. But also when the Master Server is working/available, people are able to get a GUID 0. I read somewhere that if you got 2 pc's connected with the same IP to the same server, only the first one will get the GUID, the other will get GUID 0. I tried it, but it failed. I just started to COD2's from 1 pc. Am i doing something wrong?

  2. #2
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    Quote Originally Posted by Ni3ls View Post
    But Tally, i knew already about the Master Server downtime bug. But also when the Master Server is working/available, people are able to get a GUID 0. I read somewhere that if you got 2 pc's connected with the same IP to the same server, only the first one will get the GUID, the other will get GUID 0. I tried it, but it failed. I just started to COD2's from 1 pc. Am i doing something wrong?
    When I run a test dedicated server from the fs_game root, I get GUID = 0 as well. Always have done, and apparently no way around it, no matter what version and no matter if the Master Server is up or down. I have no idea why or how to fix it. I can only hazard a guess and say that servers which are not listed in the Master Server list, that is, servers which have been up long enough to be registered with the Master Server (some are instantly registered, some take a couple of hours, some take days), will return GUID = 0 because the Master Server is not converting the CD key.
    Last edited by Tally; 13th April 2013 at 13:13.

  3. #3
    Private First Class Earliboy's Avatar
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    Quote Originally Posted by Ni3ls View Post
    But Tally, i knew already about the Master Server downtime bug. But also when the Master Server is working/available, people are able to get a GUID 0. I read somewhere that if you got 2 pc's connected with the same IP to the same server, only the first one will get the GUID, the other will get GUID 0. I tried it, but it failed. I just started to COD2's from 1 pc. Am i doing something wrong?
    If 2 ppl on same ip, same keycode connect to a server, they normaly get same GUID.
    I often see ppl with same ip + guid on my servers.
    I just made an small script to tell them about duplicated guid so they know they will get probs on stats saving.

    About the GUID 0, just kick them, yes they can rejoin but why should u care? just write an script to auto kick players with guid or auto crash theyre game (yes, thats possible).
    No ... No ... this is not possible .......

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    kung foo man (13th April 2013)

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