Quote Originally Posted by Mitch View Post
I forgot the right limit. I have seen the error message that says this limit.

Edit: I just checked and it is 15.
Code:
******* script runtime error *******
Too many player head icons precached. Max allowed is 15: (file 'maps/mp/gametypes/_ranks.gsc', line 129)
   precacheHeadIcon(level.ranks[i].hud_icon);
I remember now why I only used 12 headicons - because you can only use 12 statusicons. If you want to synchronize the statusicons with headicons, you can only use 12 of each, because of the engine limit on statusicons - in other words, you can't have more headicons than statusicons.