Hi guys,
Could someone tell me How make trigger hurt (dmg 100) which will move with my brushmodel.
I want make deathrun map and I need it for make one trap.
Someone said me : "link the trigger to the brushmodel". Ok, but How linkTo it?
Hi guys,
Could someone tell me How make trigger hurt (dmg 100) which will move with my brushmodel.
I want make deathrun map and I need it for make one trap.
Someone said me : "link the trigger to the brushmodel". Ok, but How linkTo it?
brushmodel = getent("name","targetname");
trig = getent("name","targetname");
trig enablelinkto();
trig linkto(brushmodel);
kung foo man (4th January 2013),Loveboy (27th April 2013)
znikacz1()
{
elevator=getent("elevatorxd","targetname");
trig=getent("triggerxd","targetname");
trig enablelinkto();
trig linkto(brushmodel);
while(1)
{
trig waittill ("trigger");
elevator movey (-250,6);
elevator waittill ("movedone");
wait(2);
elevator movey (250,6);
elevator waittill ("movedone");
}
}
Only script edit?
nothing in radiant?
Last edited by ManDown; 4th January 2013 at 14:32. Reason: xds
compare these lines:
with these:Code:elevator=getent("elevatorxd","targetname"); trig=getent("triggerxd","targetname"); trig enablelinkto(); trig linkto(brushmodel);
See the difference, besides a difference in targenames?Code:brushmodel = getent("name","targetname"); trig = getent("name","targetname"); trig enablelinkto(); trig linkto(brushmodel);
Thats right, brushmodel vs elevator.
kung foo man (13th February 2013)
znikacz1()
{
elevator=getent("elevatorxd","targetname");
trig=getent("triggerxd","targetname");
trig enablelinkto();
trig linkto(elevator);
while(1)
{
trig waittill ("trigger");
elevator movey (-250,6);
elevator waittill ("movedone");
wait(2);
elevator movey (250,6);
elevator waittill ("movedone");
}
}
but I want make trap trap = trigger hurt + brushmodel
and it will be active by trigger use touch
How edit this script?
Because now This elevator start move when I touch trigger hurt.
kung foo man (13th February 2013)