In CoD2 I always used this method:
Done!Code:newWeap = "mp44_mp"; curWeap = player getCurrentWeapon(); slot = "primary"; if(player getWeaponSlotWeapon("primary") != curWeap) slot = "primaryb"; player setWeaponSlotWeapon(slot, newWeap);
In CoD2 I always used this method:
Done!Code:newWeap = "mp44_mp"; curWeap = player getCurrentWeapon(); slot = "primary"; if(player getWeaponSlotWeapon("primary") != curWeap) slot = "primaryb"; player setWeaponSlotWeapon(slot, newWeap);
kung foo man (29th December 2012)