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11th December 2012, 13:47
#1
destruction model
How did you do so that the model was destroyed?
I know that there is a script, but still need to model the rebound of my bullets
How make a model that ricochet of my bullets?
I have model, but the bullet passed through the model
Pls help me
P.S.
Sorry for my bad english
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11th December 2012, 13:52
#2
Assadministrator
Spawn 32 trigger_hurt's in map and link them to the models.
That doesn't work in stockmaps, so you can detect entities with bullettrace()... i guess IzNoGod did it that way.
For my old zombots I've hacked in a callback_playerdamage for xmodels (worked by just setting the alive-flag to 1 in memory).
3 Ways, choose yours.
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11th December 2012, 14:11
#3
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11th December 2012, 14:16
#4
How you do the third option
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11th December 2012, 14:18
#5
Assadministrator
I'm not hosting servers yet with that option, so take 1 or 2.
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20th December 2012, 14:13
#6
How you made trigger on model + some examples(script) pls
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