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  1. Replies
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    1,371

    Check the console (SHIFT + ~), most likely these...

    Check the console (SHIFT + ~), most likely these are file conflicts.

    The problem arises when some resource (sound, model, pictures, etc.) to which your mod refers (precache links, material->image,...
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    6,718

    You can try storing money in global variables, I...

    You can try storing money in global variables, I don’t know how good this idea is :)


    getID()
    {
    return self getEntityNumber();
    }

    onPlayerConnect()
    {
  3. Replies
    1
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    178

    If you are sure and checked everything, then most...

    If you are sure and checked everything, then most likely the case "finishPlayerDamage".

    I looked at the code in the decompile version, it is very similar if I do not confuse something with the...
  4. I wrote a post about "execute" in CoD2, but it's...

    I wrote a post about "execute" in CoD2, but it's not CoD2 :)
    I do not know how things are with libcod in CoD1, but you can always build an external loop in .php and use files as input/output...
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    232

    _renamer.gsc code?

    _renamer.gsc code?
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    1,402

    1) For the purity of the experiment, try to leave...

    1) For the purity of the experiment, try to leave only the problem server (turn off the normally working)
    2) If there is a mod, try swap ports from one server to another -><-

    servers has libcod?
  7. Thread: Masterlist

    by maxdamage99
    Replies
    5
    Views
    2,494

    What game? Server with libcod? What libcod...

    What game?
    Server with libcod?
    What libcod version if exist?

    if libcod from voron, check sv_noauthorize (set to "0" if are "1")
  8. Replies
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    Without connecting to MySQL, server is working...

    Without connecting to MySQL, server is working fine?
    Connection data (server, db, user, pass) faithful and really exist?

    Stupid idea of course, but try to enter specific IP in the host or fix it...
  9. Replies
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    684

    Thank you, but I already set it and this did not...

    Thank you, but I already set it and this did not solve the problem completely, possibly reduced the number of such download-crashes.
    p.s: these annoying download messages:mad:

    I am worried about...
  10. Replies
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    wwwDownload [COD2 1.3]

    Hi, I have a "fast download" problem.

    Server Configuration:


    set sv_allowDownload "1"
    seta sv_wwwDownload "1"
    seta sv_wwwBaseURL "http://iwd.rzom.ru"
    seta sv_wwwFallbackURL...
  11. Thread: Part of...

    by maxdamage99
    Replies
    1
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    1,616

    the level of complexity with an element of...

    the level of complexity with an element of randomness is analyzed and the type of zombie is issued?! :D
  12. Replies
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    I don’t see the point in fixing this, the server...

    I don’t see the point in fixing this, the server works fine and in developer 0.
    If you fear for debugging script errors then use libcod:
    ...
  13. Replies
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    4,188

    -Camtasia -ISpring Suite -Screencast‑O‑Matic...

    -Camtasia
    -ISpring Suite
    -Screencast‑O‑Matic
    -ScreenFlow
    -SmartPixel
  14. Replies
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    973

    Correction 1 line of code will not solve the...

    Correction 1 line of code will not solve the problem. I think that in such scripts this is not the only error associated with this.

    set server mode in


    developer 0

    or use libcod to avoid...
  15. Replies
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    4,287

    I meant the expansion of the forum for...

    I meant the expansion of the forum for programming, the forum has a lot of users who are developing not only for CoD.
    Make development for CoD as a small part of the forum (thread), continue libcod,...
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    4,287

    Forum is dead?

    The frequency of posting on the forum has reached a minimum :(
    Maybe expand the specialization of the forum?
  17. Replies
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    5,286

    You have a misunderstanding of the architecture...

    You have a misunderstanding of the architecture of the server, at least you speak out as a person who didn’t go beyond the local server through the game menu :)

    I think your "libcod shit" is...
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    5,286

    https://killtube.org/search.php?searchid=1583613...

    https://killtube.org/search.php?searchid=1583613

    https://killtube.org/showthread.php?2721-CoD2-TUTO-Windows-Cracked-server-show-up-in-the-master-list&highlight=cracked...
  19. Replies
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    18,638

    Maybe this:...

    Maybe this:
    https://killtube.org/showthread.php?1526-Airstrike-CoD2&highlight=Mortar
  20. Replies
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    4,588

    maybe this......

    maybe this...
    https://en.wikipedia.org/wiki/Ln_(Unix)

    You can link to 1.0 files and add several files for 1.3

    In order not to fill the memory, create a separate directory where "iw_" will be...
  21. Replies
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    1,061

    I think: need rework this ...

    I think: need rework this


    menuWeapon(response)
    {
    /*
    ...
    */
    */
  22. I have already given the answer, there is no...

    I have already given the answer, there is no universal script, you need to understand the work-logic of "time runner".
  23. Try force for muted clients (setclientcvar) ...

    Try force for muted clients (setclientcvar)


    cl_voice "0"

    maybe in loop :)
  24. CodeCallBack_PlayerCommand(args) { /* player...

    CodeCallBack_PlayerCommand(args)
    {

    /*
    player connected:

    if (!isDefined(self.isMute))
    self.isMute = false;
    */
  25. FOR ROUND TIME: After round restart: - destroy...

    FOR ROUND TIME:
    After round restart:
    - destroy old timer hud;
    - destroy old loop time;
    - create new hud, loop.

    Time over:
    - do restart
    - kill all hunters with random logic
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