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Type: Posts; User: agribilos

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  1. Replies
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    Nice!! Keep up the good work!!

    Nice!! Keep up the good work!!
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    Ok so i will try that. For login i use your...

    Ok so i will try that. For login i use your system that catches the menuresponse so i don't think that there will be an issue.
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    I've been using async to save data for several...

    I've been using async to save data for several months without any issue like this:
    https://killtube.org/showthread.php?1750-Saving-a-variable-client-side-(persistently)&p=21145&viewfull=1#post21145...
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    Can someone please help me write an async version...

    Can someone please help me write an async version of this?


    loadstats()
    {
    for(i=0;i<level.stats.size;i++)
    {
    result = [[level.mysql_wrapper]]("SELECT "+level.stats[i]+" FROM...
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    self [[level.spawnSpectator]](); self...

    self [[level.spawnSpectator]]();
    self [[level.spectator]]();
    self notify("joined spectators");

    Ok i finally got it to work. I also had to set the function pointer "level.spawnSpectator =...
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    Yes i tried it also but it didn't work.. If i...

    Yes i tried it also but it didn't work.. If i remember correctly what it did was to move the player in spectators at the scoreboard only but the player itself was left ingame and invulnerable. I'll...
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    Thank you but the problem still exists. It shows...

    Thank you but the problem still exists. It shows me as spectator on the scoreboard but i can still see my score. So i guess it does not properly leave the team.

    moveplayer(team)
    {
    ...
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    moveplayer(team) { self.pers["team"] =...

    moveplayer(team)
    {
    self.pers["team"] = team;
    self.sessionteam = self.pers["team"];
    self.pers["weapon"] = undefined;
    self.pers["savedmodel"] = undefined;
    self...
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    Moving a player to spec

    Hi
    I have a quick question.
    I'm trying to improve an anticamp script i use on my server. What i want to add is that if the player gets for instance 2 camping penalties then move him to spectators....
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    It finally works as intended! Thank you again!!

    It finally works as intended! Thank you again!!
  11. Replies
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    Thanks i will give it a try probably tomorrow....

    Thanks i will give it a try probably tomorrow. Seems like a good solution.
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    Sorry for not specifying the version. I thought...

    Sorry for not specifying the version. I thought that they functioned the same way. I use voron's version. I actually put my 000empty.iwd and zzzmod.iwd in the maps folder. The maps folder is then...
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    Problem with manymaps

    I got a problem with manymaps. The problem is that it deletes some iwd files even though they are not links. My server is setup on ubuntu 18.04.5 LTS. At the moment i run 2 cod2 servers and each one...
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    Call of duty 2 maps

    Hi there killtube folks
    I would like to add some custom maps to my server so i would like to hear if you got any suggestions for good maps. I'm looking for some small (or medium) maps suitable for...
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    I had the same issue with windows 10. It got...

    I had the same issue with windows 10. It got solved when i set the compatibility settings as shown below. No problem with fps draw either.
    1643
  16. Ok it seems to have resolved the issue. Thanks...

    Ok it seems to have resolved the issue. Thanks again
  17. ok i will try that. Thanks

    ok i will try that. Thanks
  18. Strange problem with libcod and meat bot

    Hi
    I need your help about my problem.
    The last days i have been messing around with meatbot on my local windows machine with no big problems. I even tried libcod for windows and it worked fine. The...
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    Didn't have any luck finding clientcommand...

    Didn't have any luck finding clientcommand callback. Is it somewhere in the stock gsc files or in libcod?

    Edit:
    https://script.cod2.ru/libcod/player/clientcommand.htm
    This is the one i guess but...
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    And how is that done? Do i have to modify the...

    And how is that done? Do i have to modify the libcod source and recompile? Please guide me in the right direction.
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    Silly question but where do you need to put this...

    Silly question but where do you need to put this function in order to get it working?
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    Unfortunately silent aim is not blocked using...

    Unfortunately silent aim is not blocked using this method... Anyone got something for it?
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    Thank you very much!! I'm sure it will help!!

    Thank you very much!! I'm sure it will help!!
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    Thanks i will try it but in this particular...

    Thanks i will try it but in this particular example i don't need it to return any result. I just want to save the values. That's why i got a bit confused.
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    After some trial and error i came up with this: ...

    After some trial and error i came up with this:

    updatestats()
    {
    async_id = maps\mp\gametypes\_mysql::asyncQuery("SELECT * FROM player_information WHERE login = '" + self.izno["login"] +...
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