hi
we can update thread titles, but change appears only in thread, not in lists
Type: Posts; User: raphael
hi
we can update thread titles, but change appears only in thread, not in lists
Hi
Here is a tutorial to learn how to start your CoD2 server automatically when Linux starts.
Using this technique, you can continue to use the OS while the server is running, you can also exit the...
Is now fixed
Couldn't explain precisely how/why, but I think the following code could
endRound(roundwinner, cam, offset)
{
...
Hi
I am trying to make a roundcam inspired by CoDaM of CoD 1.1
(by roundcam I mean the player who killed the last in opposing team, will produce a killcam that everyone will see)
I have no...
I wonder if a server can read a client cvar without setting a value for it first
I read here killtube.org/showthread.php?2054-How-To-Find-a-Player-s-Cvar-Using-a-Menu&p=10838&viewfull=1#post10838...
Solution:
Add seta logfile "1" in config_mp.cfg
The cvar value will get written to console_mp.log in main folder
Hi
There is a server that makes my client to exec "vstr cvar" using a .menu file
I know the name of the cvar, but I can't find the value it puts to my client
I feel it's readable somewhere...
Thank you for info
On CoD 1.1, I'm not able to use these functions to manage friendly pointers
For the moment the only way I tested working is self ShowToPlayer(self) to hide a pointer
Hello
On CoD 1.1, the friendly pointers on the compass come from the file hud@objective_friendly.dds
Sometimes, when a teammate is dead, his pointer still appears on compass
Is server able...
Thank you very much, I now notice that cod1 has the same part of code in _teams.gsc
Actually I struggle because I'm not sure if it's the server or the client who read this
I will explain how i...
Hi
Do you know how to reduce the required delay between Quick Chat messages on your server?
("mp_QuickMessage")
I recently noticed that when you spectate someone you get his ping displayed in scoreboard but in what i describe it's not this/i did not confuse
the most noticeable values with what i describe...
Yes I really think they are humans
I have read things about ping faking (for real players)
Must be funny to be able to put the value you want, or make people think you have an awful ping but beat...
I didn't know about the auto send using WinSCP and Notepad++, thank you
If sometime you recall the name of the tools for the HUD's please tell :)
Hi
I noticed that sometimes, some players get their ping stuck/stable with a value of 48, or 98, or 198
Some players more than some others
Is there something like a formula about this in the...
Hello
After thinking I guess that the fastest accessible way would be to:
1. edit the .gsc directly from the server's CoD directory
2. /map_restart
I will confirm that works if I try
Hello
Actually when I modify a hud parameter, then I need to send the edited .gsc file via SFTP -> restart the CoD server -> /reconnect to a map: to see the result.
Could you please suggest...
Fixed by adding a command after the sensitivity toggling
/bind MOUSE2 "+speed;toggle sensitivity 2 5;cg_drawcrosshair 1"
Finally I did it through codextended, below is how, hoping it could please someone.
Add cJSON.c and cJSON.h from https:// github.com/DaveGamble/cJSON to src folder.
sv_client.c
......
I never used this system() command
Can you get the curl/php response from it directly in gsc?
Or you use sql for that?
Had to modify reticle_q.tga
Thank you very much :)
Hello
I'm taking over PlayerConnect, to check if player uses a vpn ip before letting him in
For that, I need to call an online api using curl, to get a response about the ip info, it looks like...
I noticed that when I started creating my server
I had cl_allowDownload to 1 in my client, but download wasn't starting
I had to add it in the server .cfg too, for the client to download.
...
Hello
I need to always have a bot in my server, for it to never be empty, to prevent an issue.
I don't want this bot to be counted in player's count in game's server list, for that I modified an...