init() {
precachestatusIcon("gnnr_rank_pro_7");
precacheHeadIcon("gnnr_rank_pro_7");
level.vipPlayer = [];
level.admPlayer = [];
//vip
...
Type: Posts; User: Salem75
init() {
precachestatusIcon("gnnr_rank_pro_7");
precacheHeadIcon("gnnr_rank_pro_7");
level.vipPlayer = [];
level.admPlayer = [];
//vip
...
You can use that code :
Make new file on your mod adm.gsc and put ths :
init() {
level.vipPlayer = [];
level.admPlayer = [];
Good job !
Thanks for your helping brother .
1/I want to pick brush_model entity on map , not on default maps .
2/Nope , It's don't work :
******* script compile error *******
unknown function: @ 19094
************************************...
Ye I tried with
if (isDefined(self.pufa) || isDefined(self.pent))
{
No error but don't work .
-> No error but don't work :
vectorScale( vector, scale )
{
x = vector[0] * scale;
heh , I don't want this i want to update this script only
I tried to remade it alone , No error but don't work , And tried again but bad syntax then i stopped there , Someone can help ? :
...
lol , I don't want pickup player , i want pickup map - entity . There are friend gave me this script , but i need to remade it to make it work
init()
{
self endon("disconnect");
self...
Hi guys !
I searched about cod2 pickup map-entity but don't found it in any place . someone can tell me this script ?
Hi ,
i tried make pickups script using by a rcon command but it don't work , don't found !
Can anyone help me ?
Go test it early speak with me , For zom / dr / bz mods 100 percent work .
That is not necessary , it's work haven't any problem .
Idk about your problem , but i know how give vips for players with statusicon i think you'll find idea from my code :
For zom & Dr & bz mods :
init() {
level.vipPlayer = [];...
Notice : You can also use colors .
Hi,
I'll let you now know how change hintstring After press button , for example from ("Press ^2[F]^7 To use") to ("^1Wait")
PHP Code:
init()
{
lovyshka = getent("lov1", "targetname"); ...
You should add lights , or compile it without lighting