I looked at fixing the cod4/5 hands already, and without the sleeve reshapers the wrists look really bad. COD2 hands + all cod2 weapons will fit the mod better anyway.
Type: Posts; User: ConvictioNDR
I looked at fixing the cod4/5 hands already, and without the sleeve reshapers the wrists look really bad. COD2 hands + all cod2 weapons will fit the mod better anyway.
Still WIP but it's getting late for me so will continue this later. Added the knife tag to the hands so the knife will still work. Will have to touch up the knife anim to stop the stretching on the...
That was actually much closer to not messed up. I could probably just fix those 2 fingers.
https://i.gyazo.com/2b824979ab0ae267f268359fab7f149b.png
Edit:
Much better ...
I'll have to take a look at that.
Oh no, didn't see it above the quote. Thanks.
Anyone can send me some COD2 viewhands to try? Still haven't been able to make them work with WaW viewhands.
Just download a student version of 2014 and install the plugin. http://ugx-mods.com/wiki/index.php?title=Maya_2012-2014_Xmodel_and_Xanim_Export_Tool
Just search Autodesk Student Software. Student...
Each of the weapons has 3 materials that are used to paint on in the game's paintshop. Each of these materials is assigned to a mesh that is basically a copy and paste of the meshes that make up both...
I deleted the meshes that are there for the paintshop, but that's all I did. Took a little longer to convert but didn't give any errors.
As for COD2 viewhands, they don't really export very well for...
Wanting to port a few guns from COD2, a little bored with modern and futuristic guns. Just got the game today for the xanims. Converted the xanims to cod4/5 with Tom-BMX's xanim exporter.
They are...