Thanks! Works fine now!
Type: Posts; User: wannabe
Thanks! Works fine now!
Hello guys.
Just installed CoD2 and CoD2 Mod Tools on my new laptop, but I'm having some trouble with it. Everytime I right click and move around on the 3D screen it twitches like crazy, and same...
Hey!
I got 2 BETA keys to Heroes of the Storm, just comment if you want.
Im new to this modelling stuff, but i know i gave it the face/triangle, but the others, i have no idea what is. I did follow the tutorial that Loveboy made, and a youtube video. Can you help me with...
Hello!
I got this error when i try to save my model to xmodel_export
805
Any one?
Error text:
Serthy! Why did you delete you modding videos on youtube? :(
But i kind of understand what to do. I'll try it myself and see how it goes, then report.
Well, it looks KIND OF complicated already, didn't expect that such :s I sure cant do this by myself. I need someone to talk to that knows this. Maybe you could help me via xFire or something, Mitch?...
Hello!
Today I just have a question. Is it possible to add custom sounds to my map? Like is something is triggered, it makes a sound. I Know this might be a script. I know i need a sound file and...
Okey pollo. But i decided to close this project i have right now. So i will see later if i come back to it. Thanks for the support guys!
Hmm, i'm not sure what you mean with that, can you specify?
The mp_hs.gsc:
main()
{
maps\mp\_load::main();
maps\mp\teleportenter::main();
maps\mp\logo::main();
maps\mp\castle::door();
In radiant:
Key: targetname
Value: lol1
In gsc-file:
targetname and lol1 and lol2
Nothing wrong as far i can see..
But I got some help by a friend, but i haven't heard from him in two days. The problem is still that the doors doesn't open at all, sot even a sign of it..
But can i ask, what is the "if(t==10)" and "t++;" for?
Ok, Pollo, but i changed my mind a little. A two door entrance is just so hard to get working properly, so i decided that only one of them will open so the castle will just be half opened ;)
Okey. But I'm getting help from Roman, Yuri
But this does not open my doors at all. i can post some screenshots if you want
But i deleted it, and it works then so
Yuri, it says that the line 10, which is the:
main()
{
door1 = getent( "lol1", "targetname" );
door2 = getent( "lol2", "targetname" );
wait(60 * 10);
door1 rotateyaw( 90, 2 );
door2...
Well, here it is:
And script is:
There is a error with the script. It says like:
Watch arrows "<" hmm, i dont understand it, i dont see what the problem with } is ^^
I cant see the pictures, but i get what you mean.
In "n" Entity
Key: targetname
Value: door1/door2
Is that right?
All i problaby need now is something like this:
From http://killtube.org/showthread.php?359-VIDEO-rotating-brushmodels
Just that it takes 10 mins before it starts opening. and it rotates just 90...
But i know something. Like i want like a double door, that opens and one part goes to the right, and the other part will go the the left. like this:
662663