unfortunately obj2map doesn't do the trick for me. i can however convert the terrain patches from a source map to an obj file and convert it to a map file, but the map file created with obj2map isn't...
Type: Posts; User: johndoe
unfortunately obj2map doesn't do the trick for me. i can however convert the terrain patches from a source map to an obj file and convert it to a map file, but the map file created with obj2map isn't...
I know most people on here will not be interested, but i'm trying to convert the terrain patches as well. I was planning on making an application that ports source engine maps to cod using the vmf...
I feel like people stopped paying attention to this topic but what the hell. I changed some parts of the script to prevent texture replacement so that i could find the textures i needed to port. Also...
Ported the models and added my own touch to the script to place the models to the correct origins. Here's what i have now. I realized the size of a unit in source engine doesn't match cod's though,...
I changed some parts of the script to prevent texture replacement and exported the original textures from cs source to codwaw. This is how it looks.
http://i.imgur.com/IxhojAc.jpg?1...
i guess you're right. i should stop being lazy and find my way through it then. i have another question by the way. does it convert the patches as well?
well i'm trying to port a map to codwaw instead of cod2. i'm porting the textures as well. so i'm wondering if it's possible not to replace the textures with cod2 ones and leave them as they are. i'm...