Last time i tried using WSL2 on Win10 I could only access the server locally, has that changed?
If not then i believe remote access is possible if you install WSL2 on server 2019 and configured...
Type: Posts; User: filthy_freak_
Last time i tried using WSL2 on Win10 I could only access the server locally, has that changed?
If not then i believe remote access is possible if you install WSL2 on server 2019 and configured...
Probably the best chance of having it fixed is to contact the people at Demonware (Specifically the Dublin office).
https://demonware.net/about - See "Our People".
https://twitter.com/demonware...
Do you have an AMD or Nvidia GPU?
In my experience, I can alt-tab if I wait 5-10 seconds after minimizing before restoring the window. If I restore before then, it will crash.
During those 5-10 seconds the game seems to be...
Yes the proper fix would be to recompile.
But for me it was easier to just downgrade mysql because I have made so many changes to my libcod source that it won't work without updating my mod.
...
I had a similar issue when using libcod with Ubuntu 18.04
Error while loading shared libraries: libmysqlclient.so.18: cannot open shared object file: No such file or directory
Probably...
Maybe try 1.0 and compare the results against a server that works.
Nah serv1.cfg doesn't exist just a placeholder.
It is executing the default_mp.cfg file i put in the main folder so it has access.
Tried to get it working on WSL with Ubuntu 16.04 using these instructions;
https://github.com/Microsoft/WSL/issues/2468#issuecomment-374904520
It seems to work but it won't load the .iwds
...
Thanks everyone for the information.
I played around and it looks like CONTENTS_BODY is responsible for displaying the player names, unfortunately enabling it forces collision on so I don't think...
To further add to my previous message, if you do "self setcontents(8320);" instead of 288, that fixes IsLookingAt(). I don't know why though. It gives me hope that a similar solution can be found to...
I've already tried that. Imagine having 100+ ping and trying to track a player that is moving.
Also IsLookingAt() breaks with no collision.
I don't think you can have player names + no collision. If someone figures it out, let us know.
Try "attacker iprintlnbold("test");" however this will only display the message for the person who killed the player.
EDIT: also if you want self to work try changing
to
Oh yeah I forgot to mention I also made it not pickup any weapons after sprinting has started even if F is released which solves that.
Only downside is you can't start sprinting while standing on...
For my servers I found the pickup code in the source and changed it to pickup weapons when F is released rather than picking up weapon when it's pressed down. Solves the problem.
Check out one...
Yeah that would be super helpful, please post!
Sorry for the late reply, but I just remembered that this was for fixing bots that are shooting with snipers/semi rifles. Without the fix the gun will 'jam' due to not releasing the shoot button. A...
He's trying to make my stolen mod work, would appreciate it if he was ignored.
If you're gonna steal my work, please include credits.
https://www.youtube.com/watch?v=D4Q_XYVescc
1320
1322
Coming out 3rd November.
1321
https://www.callofduty.com/uk/en/wwii
https://community.activision.com/t5/Call-of-Duty/Call-of-Duty-and-World-War-II-A-Brief-History/ba-p/10226875
I for one am excited that they are returning to...
It's a menu hud, hud.menu if I remember correctly.
http://i3.kym-cdn.com/entries/icons/facebook/000/000/554/facepalm.jpg