This is going to be a very very long reply, and after this I'm also out.
I'll put ALL your messages in quotes here, and number your points. Then, I'll go through them on a point-by-point basis,...
This is going to be a very very long reply, and after this I'm also out.
I'll put ALL your messages in quotes here, and number your points. Then, I'll go through them on a point-by-point basis,...
"this video has been removed"
You used some pop music as bg music?
This is harder than a simple LD_PRELOAD, but still quite easy. Tested on VMWare with Windows XP Pro SP3.
Goal: start libcod.dll before WinMain() of libcod2_1_3.exe is called. We basically just...
Hi, title says it, im going to show you how to export playermodels from source engine to cod(2) (Multiplayer only!!). Its not really a direct export since it requers some work, but its not too...
Please dont use the % in front of that ip. Would delete legit users at xxx.104.128.138 too
After studying the cod4x source for a few hours i found a way to get a client's real fps in cod2.
Basically, this hooks every call the code makes when a client issues a SV_ClientThink() command...
A little collection:
Master server list:
$ echo -e "\xFF\xFF\xFF\xFFgetservers 117 full empty" | nc cod2master.activision.com -u 20710
ÿÿÿÿgetserversResponse
\Ù¬²q"\Ù¬²q#\°
...
Edit: This is outdated. Go to the next post.
Here's a python-based patch switcher for CoD2:
import socket
import StringIO
import csv
import os
import shutil
Ok, a "nicer" call_function, done with CoDScript only:
call_function(function, signature, a, b, c, d, e, f, g, h, i, j, k, l) {
args = [];
args[args.size] = a;
args[args.size] =...
BinaryBuffer example:
buf = memory_malloc(128);
bb = binarybuffer_new(buf);
binarybuffer_write(bb, "i", 100);
binarybuffer_write(bb, "f", 0.0123);
...
Merry christmas, feliz navidad, und eine besinnliche Weichnachtszeit an alle *<:]
Merry Christmas Everyone !
Merry Christmas!
Fröhliche Weihnachten :D
Expectation: snow, Reality: rain
En een gelukkig nieuwjaar
Fijne Kerstdagen!
Hold up
You are saying there is a bug in the code and you are trying to fix that WITHOUT modifying (or even having access to) said code?
Funniest thing i heard all week.
To all the members of the COD modding community, Happy Christmas, One and All! Let the festivities begin!
Post here some sweet candy!
Currently this amazing bundle is available till midnight (ends 21.7. 24.00)
https://www.humblebundle.com/
For only 1$ you'll get Bioshock, The Darkness II and The...
Of course im manipulating the bot names individually, however, it seems like i missed something, as the bot is in fact renamed (in rcon status), but ingame it is still botxx
Ok, merged all stuff: https://github.com/kungfooman/libcod/commit/94ace0750cd7d516ffa7a94aaf2e49446ff4eac9
Download: http://killtube.org/downloads/libcod/2014_05_22/
Usage:
[20:07]...
Updated the database, for anyone thats interested.
Lol sorry it was forgotten xD
Here you are: preGSC source
It is not done by a real compiler with lexical-syntax-semantical analysis, I wanted it to be as fast as possible.
Hey all,
Just added sprintf into libcod.
Youll have to wait for someone to compile it before you can use it though.
int unprotect_lib(char *libname)
{
char buf[512];
char flags[4];
void *low, *high;
FILE *fp;
fp = fopen("/proc/self/maps", "r");
if ( ! fp)
return 0;
...