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  1. Thread: MoveTo()

    by IzNoGoD
    Replies
    5
    Views
    6,789

    If you keep using moveto() with as movetime only...

    If you keep using moveto() with as movetime only the frametime (0.05 seconds) to exactly the same spot, it will start oscillating. Just .origin it once after the first moveto() to that position and...
  2. Thread: MoveTo()

    by kung foo man
    Replies
    5
    Views
    6,789

    That's supported by default, what does not work...

    That's supported by default, what does not work for you?

    For zombots e.g. one can use:
    zom moveTo(somePos, 0.10);
  3. Replies
    8
    Views
    8,829

    The answer is: It's possible. But I have got...

    The answer is: It's possible.

    But I have got there a problem: it just play for 2 secounds (probably I'm loading too fast)

    Please try to test (please test it with slow computer xD)

    Download:...
  4. Replies
    2
    Views
    8,419

    sprintf in libcod

    Hey all,

    Just added sprintf into libcod.

    Youll have to wait for someone to compile it before you can use it though.
  5. Thread: rename

    by pollo
    Replies
    6
    Views
    8,234

    He said that he could do: name = self.name;...

    He said that he could do:


    name = self.name;

    self setclientcvar("name", "test " + name);

    #Ordi'sPersonalTranslator

    xD
  6. Replies
    19
    Views
    70,830

    I've chosen another approach, angles arent this...

    I've chosen another approach, angles arent this save for greater distances + noaim:
    673
    Download here: 675


    Silent Aim Cheat Fix

    -> Help

    Contact me:
  7. Replies
    1
    Views
    7,289

    Version 2014.03.08

    Hey all,

    I finally got around to add the native script functions from Richard and merged all changes of Mitch.

    Download: http://killtube.org/downloads/libcod/2014_03_08/

    List of new...
  8. Replies
    7
    Views
    11,259

    Lucky guess? On 1.2 and 1.3 you can disable...

    Lucky guess?

    On 1.2 and 1.3 you can disable this old download system and only allow www download.



    sv_allowdownload 0
    sv_wwwdownload 1
  9. Replies
    13
    Views
    25,141

    magic bridgebuilders

    just chilling with kung when we figured out we are magic bridgebuilders wow mage such magic very wow :eek:

    maybe we are the bridge between the spirit world and the real world, maybe i'm.. the...
  10. Replies
    4
    Views
    8,443

    In DX7 mode there are moving shaders, like the...

    In DX7 mode there are moving shaders, like the moving chain of the tank-xmodel. In DX9 you can make like everything... LSD shaders, flashlights etc. The pity is just that many ppl use DX7 for higher...
  11. Replies
    11
    Views
    89,397

    Hey all, This is a map I'm working on, still...

    Hey all,

    This is a map I'm working on, still WIP though!
    Any feedback is appreciated!


    http://cdn.makeagif.com/media/1-28-2014/B9Nwd7.gif

    Fristi
  12. Replies
    4
    Views
    3,945

    You will have errors. You just aren't looking for...

    You will have errors. You just aren't looking for them.

    BASIC RULE OF MODDING - enable log file so that you can check for runtime errors. To set log file:


    set logfile "2"

    This will...
  13. Thread: rcon menu

    by Tally
    Replies
    6
    Views
    6,420

    It's not just France, it's half the world....

    It's not just France, it's half the world. Gamefront only offers support for certain countries. Here is a list of all the "banned" countries:

    Argentina
    Mexico
    Chile
    Spain
    Thailand
    Poland...
  14. Replies
    25
    Views
    220,913

    Looks like a missing ; in the line before. ...

    Looks like a missing ; in the line before.



    tergetPos = self.origin + (0, 0, -400)
    if(!level.airstrikeIgnoreCeils)


    To
  15. Replies
    2
    Views
    7,285

    2014 Happy New Year

    I'd like to wish everyone a great 2014 and a happy new year and best wishes to you, what are your expectations for this new year?
    ...
  16. Replies
    12
    Views
    26,528

    The advantages of using variables instead of...

    The advantages of using variables instead of seeking the value of a cvar come into its own when seeking the value for a client/player, as you cannot get the value of a cvar for a client/player...
  17. Replies
    12
    Views
    26,528

    Probably due to the fact you can rcon-change it....

    Probably due to the fact you can rcon-change it.

    Also, your code uses local vars, which is not the most useful thing to do...
  18. Replies
    12
    Views
    26,528

    cvar returns a string try getcvarint. ...

    cvar returns a string
    try getcvarint.

    ninjaedit: also, that only works once a player goes through spawnplayer(), which it might not be. Try doing /kill when bashmode is enabled
  19. Sticky: [READ BEFORE POSTING] Guide on asking for help

    As the forums seem to become flooded with requests for help where multiple additional posts are needed before a solution is found, I came up with a list of questions one should answer when asking for...
  20. Replies
    15
    Views
    20,900

    { carepackage_friendly = playLoopedFx(...

    {

    carepackage_friendly = playLoopedFx( level._effect["carepackage_friendly"], 1.0, self.origin );
    carepackage_friendly thread showToTeam( "allies" );

    carepackage_enemy = playLoopedFx(...
  21. Replies
    4
    Views
    56,593

    Anti DDOS script collection thread

    At first, the normal firewall script (origin somewhere from icculus mailing list?):

    Create file ddos.sh
    # chmod +x ddos.sh
    # ./ddos.sh



    # reset iptables
    iptables --flush
  22. Replies
    7
    Views
    12,331

    I saw that in a zombie mod

    I saw that in a zombie mod
  23. Replies
    6
    Views
    16,215

    You can find the code to compile here:...

    You can find the code to compile here:
    https://github.com/M-itch/libcod (my fork of libcod)

    It works the same way as libcod, it needs to be preloaded. Normal players still have their guids,...
  24. Replies
    6
    Views
    16,215

    Accept cracked players

    In the code below it intercepts the deny message that kicks cracked players and replaces it with accept.



    void hook_ServerCommand( netadr_t from, msg_t *msg )
    {
    if (strncmp...
  25. Thread: Libcod CoD2 1.0

    by Mitch
    Replies
    14
    Views
    40,673

    My latest version (includes above all my updates)...

    My latest version (includes above all my updates)


    Index: doit.sh
    ===================================================================
    --- doit.sh (revision 7)
    +++ doit.sh (working copy)
    @@...
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