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  1. Replies
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    173,138

    cpanm DBI cpanm DBD::SQLite cpanm LWP::Simple ...

    cpanm DBI
    cpanm DBD::SQLite
    cpanm LWP::Simple

    or just


    cpan DBI
    cpan DBD::SQLite
    cpan LWP::Simple (cpanminus is actually optional)
  2. Replies
    38
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    154,624

    screen -ls screen -xr *processnumber* ...

    screen -ls

    screen -xr *processnumber*




    kill *processnumber* Then start your sv again
  3. iw15 just wont be loaded on client, works like...

    iw15 just wont be loaded on client, works like any other mods.



    Just navigate to the offset you see on screenshot and change the bytes but i guess i can just upload the patched binary here...
  4. [Patch][CoD2] Allow connection from 1.2 clients to a 1.0 server

    Don't ask for 1.3, it doens't work.

    Original: 1269

    Patched: 1270

    Hex: 1271
  5. Thread: Make mod

    by voron00
    Replies
    24
    Views
    99,782

    Niet, kevi.

    Niet, kevi.
  6. Thread: server Attack

    by voron00
    Replies
    49
    Views
    681,290

    Ida and hex (you can see the patched bytes on 3rd...

    Ida and hex (you can see the patched bytes on 3rd screenshot, they got red line bellow them). Patched cracked exe from mitch:...
  7. Thread: server Attack

    by voron00
    Replies
    49
    Views
    681,290

    Oh that damn human kindness... I was able to...

    Oh that damn human kindness...

    I was able to patch the exe but if something else will be broken, i dont care.

    Patched the SV_UserinfoChanged() to ignore client snaps setting. (Just forced it to...
  8. Thread: server Attack

    by voron00
    Replies
    49
    Views
    681,290

    You got 2 options: 1. Switch to Linux +...

    You got 2 options:

    1. Switch to Linux + libcod.
    2. sv_allowDownload 0.

    And there is no option 3.
  9. Replies
    2
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    8,894

    No. 10char

    No. 10char
  10. Replies
    36
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    135,264

    Plas kevi...

    Plas kevi...
  11. Replies
    32
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    436,833

    Sticky: I guess it wont hurt to post my stuff too: ...

    I guess it wont hurt to post my stuff too:

    Vodka 1.0 (Not hosted by me anymore but somehow became quite popular lol)...
  12. Replies
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    235,311

    No. Bots can't do any client commands.

    No. Bots can't do any client commands.
  13. Replies
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    63,125

    Oh finally got it. So what you need to do is: ...

    Oh finally got it. So what you need to do is:

    1. Create a Mod in Launcher.
    2. Go to zone_source find mp_mod.zone add to it:

    scriptparsetree,scripts/mp/gametypes/tdm.gsc...
  14. Replies
    3
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    63,125

    Mod without a map?

    Hey, any idea how to create a mod but without a custom map? E.g to modify stock gametype scripts etc. Can't seems to figure it out lel. Tried createing mp mod level then copy modified scripts to that...
  15. Replies
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    59,060

    A fix for poor bot shooting with antilag enabled:...

    A fix for poor bot shooting with antilag enabled: https://github.com/voron00/libcod/commit/5c1f87c4b5df14864ca3076fb9a12176bfa2d754
  16. Replies
    11
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    59,060

    Big update on this one in my libcod repo: ...

    Big update on this one in my libcod repo:

    First of all, these functions will only work on bots now, i see no purpose for then on a real players.

    setWalkDir(dir); // Unchanged
    setLean(dir);...
  17. They can be found in ida i guess or with some...

    They can be found in ida i guess or with some client dll hooks to dump all console prints but i haven't seen anything except /h for chat /i for team chat? and /d for cofnigstrings.
  18. Replies
    2
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    7,375

    I beleive getType() is what you are looking for?...

    I beleive getType() is what you are looking for? https://github.com/voron00/libcod/blob/master/gsc.cpp#L89
  19. Replies
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    159,296

    Anything? :confused:

    Anything? :confused:
  20. Replies
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    13,073

    I have no idea why i decided to ressurect this,...

    I have no idea why i decided to ressurect this, well, at least i will give it a try.
    Server is up this time on 1.0 (screw 1.3, pointless to start a new srv there.)
    185.58.205.123:28963
    I'm using...
  21. if (!isDefined(self.pers["admin"])) ...

    if (!isDefined(self.pers["admin"]))
    self.pers["admin"] = 0;

    Should be enough.
  22. You are doing preload for the screen this way....

    You are doing preload for the screen this way. This will not work.

    What you proably want is eg server.sh:

    #!/bin/bash

    export LD_PRELOAD="$HOME/cod2_1_3/libcod2_1_3.so"

    PARAMS="+set...
  23. Replies
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    96,219

    Great, i will add it soon, just need to find...

    Great, i will add it soon, just need to find offsets for 1.2 and 1.3 too

    Edit: Ok here it is: https://github.com/voron00/libcod/commit/88ee15a056b71540387e3a0b7c0a0ec3a4958125

    Didn't test on...
  24. Thread: CoD2 VPS

    by voron00
    Replies
    5
    Views
    11,277

    Well, i've got 2GHz cpu (single core), 1G RAM, 25...

    Well, i've got 2GHz cpu (single core), 1G RAM, 25 GB HDD, running Arch Linux and it holds 3 servers (and 3 Nanny's) just fine. I never saw CPU load went above 30%. (2/3 servers are now 99% empty...
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    8,725

    self setClientCvar("ui_stats_kills", self.kills);...

    self setClientCvar("ui_stats_kills", self.kills);

    And then use this cvar in your menus, just look how its done in serverinfo menus ( I would have given you an example code but i only will be home...
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