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  1. Replies
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    The async support has been added and so far has...

    The async support has been added and so far has been more or less stable, but still quite experimental for now.

    Currently limited to 256 rows/fields max and 512 async tasks max (you proably won't...
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    52,269

    [WIP] SQLite support for libcod

    I'm currenctly working on SQLite support for libcod. MySQL is nice but might be too heavy and/or hard for some people. SQLite is a lightweight and compact local database engine, and it's also quite...
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    9,283

    bulletHitEffect()

    https://github.com/voron00/libcod/commit/76cdc787999489f9f108a52b3ffaf678990d12a6

    This is similar to grenadeExplosionEffect(). You can play a surface-based bullet hit without precaching all that...
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    343,422

    It's just another weaponfunction offset from:...

    It's just another weaponfunction offset from: https://killtube.org/showthread.php?2159-Weapon-functions-(-setMoveSpeedScale)

    But here's my code:


    loadWeaponFunctions()
    {
    loadedweapons =...
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    343,422

    Some latest updates

    You may notice some updates in my git lately, so gonna explain some of them.

    You can now choose between my and orignal MySQL variant:

    1373

    You can compile without MySQL too, you proably...
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    31,103

    Need more data. You need to retreive a coredump...

    Need more data. You need to retreive a coredump file generated by the crash and view a backtrace with gdb. If you are on ubuntu:...
  7. Thread: Mod protection

    by voron00
    Replies
    8
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    35,116

    Hmm..? You got something so cool that is worthy...

    Hmm..? You got something so cool that is worthy of protection? :p If seriously, there is no way you can protect/encrypt iwd files, you can though store your gsc scripts outside of any iwd's so they...
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    35,387

    Indeed it is.

    Indeed it is.
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    14,209

    Better late than never...

    fragButtonPressed() and smokeButtonPressed() for your modding pleasure.


    https://github.com/voron00/libcod/commit/d93aaa6ce1e6e6e6bb9f272cfaa4257642205a69
  10. Thread: sv_noauthorize

    by voron00
    Replies
    2
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    2,758,991

    sv_noauthorize

    Hey. It looks like master server has some issues lately and authorization doesn't work. This also gives an annoying 5 seconds delay when connecting to your server.
    ...
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    125,297

    Well, it's your choice to have it disabled or...

    Well, it's your choice to have it disabled or enabled but a little bird told me that:

    1. You can't actually cheat by playing with stock console stuff. (Chuck Norris can though, but that's Chuck.)...
  12. Thread: Kicking bots

    by voron00
    Replies
    27
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    130,648

    You have to wait a little bit before freeing slot...

    You have to wait a little bit before freeing slot or just use libcod from my repo, has an autofreeslot for bots so you can just normally kick it. Also your isBot definiton seems wrong, just use:
    ...
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    14,346

    Yes.

    Yes.
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    22,600

    Alright, if you use libcod you can use use new...

    Alright, if you use libcod you can use use new makelocalizedstring function:


    // Find free localized string index
    index = findFreeConfigStringIndex(1310, 256);

    // Set configstring...
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    14,346

    makeLocalizedString(string)

    Hi. I've added a function that converts any string to a localized string, this can be used to reduce some hax when messing around huds and configstrings.

    string = makeLocalizedString("Hey Man!");...
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    9,859

    Do not crash on developer 2

    Yo!
    Idk how i missed that earlier, but if you upgrade your libcod from my latest repo you can use developer 2 to do some real time debugging, server will not crash on runtime error, but the error...
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    225,133

    DeathRun...

    DeathRun...
  18. auto is a 3d channel, it cannot be used to play a...

    auto is a 3d channel, it cannot be used to play a local sound, use something like (but make sure it matches your soundalias columns):

    ...
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    161,877

    Just reconnect, or use your ip as auth.

    Just reconnect, or use your ip as auth.
  20. It's not supposed to show on 1.2...just allow...

    It's not supposed to show on 1.2...just allow connection.
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    161,877

    I wouldn't recommend doing that because nanny is...

    I wouldn't recommend doing that because nanny is 100% sinchoronous and will not respond to anyone else until she finishes that help command (unless you feel like a boss and will implent threads lol)
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    Color codes support for printf

    1289

    https://github.com/voron00/libcod/commit/2bbb599d7cf39dfc788d2172da0a880cfb5d3f24

    Note 1: Your terminal MUST support and have enabled ANSI colors.
    Note 2: Same for your ssh client.
    Note...
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    161,877

    http://dev.maxmind.com/geoip/legacy/geolite/...

    http://dev.maxmind.com/geoip/legacy/geolite/ (http://geolite.maxmind.com/download/geoip/database/GeoLiteCity.dat.gz)

    Just replace GeoLiteCity.dat with the newest one
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    161,877

    sudo apt-get install make

    sudo apt-get install make
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    161,877

    I don't see any connection between ssd and perl...

    I don't see any connection between ssd and perl modules lol, you proably shouldn't bother about that.
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