yeah it's definitely a bit weird. I spawn them placing script_origins in radiant with a specific rotation per each one, thus their forward vector is (aprox. for other surfaces) the normal vector to...
yeah it's definitely a bit weird. I spawn them placing script_origins in radiant with a specific rotation per each one, thus their forward vector is (aprox. for other surfaces) the normal vector to...
This is just for fun... for now :^)
1) Visit https://bellard.org/jslinux/vm.html?url=buildroot-x86.cfg&mem=256 (mem=256 for more memory)
2) Download both files from:...
I didn't say it's better than OBS, just a easy way to quickly record something when needed.
Just a heads up to anyone running cod2 server on arch linux, they just removed lib32-libstdc++5 from official packages and the one in AUR doesn't even build so just get prebuilt one from archlinux32...
Should be these CONTENTS_ flags: https://github.com/iortcw/iortcw/blob/master/MP/code/qcommon/surfaceflags.h
#define CONTENTS_SOLID 1 // an eye is never valid in a solid
...
You can use it now via the cvar 'g_playerCollision' located in https://github.com/voron00/libcod/blob/master/libcod.cpp.
Strange title. But anyway. I collected almost 500 000 deaths and stored it in one SQLite database. What is it:
1. gametype;
2. map;
3. x;
4. y;
5. z;
6. weapon (of killer).
10 000 lines...
Hi all,
I am working on a fully conversion of the Black Ops (I-II-III) zombie mod to COD2 (with libcod).
Its not that low version which are done a few years ago, it will contains:
Zombies
...
MIT licensed open source decompiler for Windows and Linux, plugin support for IDA. Building on the epic foundation of LLVM.
https://retdec.com/
https://retdec.com/idaplugin/
License issues by...
Pushed some experimental stuff to dev branch, might wanna test. Basicly rewrote everything for structures, added custom bot usermove stuff, bots are not lagging anymore, etc, some fixes are still...
Yo lonso, to get a little overview:
G_AddEvent: https://github.com/id-Software/Quake-III-Arena/blob/master/code/game/g_utils.c#L574
And PM_AddEvent:...
https://github.com/voron00/libcod/commit/76cdc787999489f9f108a52b3ffaf678990d12a6
This is similar to grenadeExplosionEffect(). You can play a surface-based bullet hit without precaching all that...
I just want to share this :)
https://www.youtube.com/watch?v=CHYta9CGsAw
http://donewmouseaccel.blogspot.nl/2010/03/markc-windows-7-mouse-acceleration-fix.html
and
...
Oh shiet, I never knew what kind of pseudo C code that was, but today Serthy told me about the 010 Hex Editor. This is how the .iwi template code looks on a .iwi file:
1246
It's extremly...
Keep in mind that you might wanna replace all " by double ' in messages, cause gameservercommands dont know what to do with (even escaped) "-s
Not if you use libcod.
Still, what ni3ls says is correct. Connect to your server with a cleaned-up main then check the client's console for missing files. Add those to your iwd.
Don't use the server download instead of the fastdownload, the sv_allowDownload must be 0. If it's 1 with q3dirtrav easy to download almost everything from the server e.g the passwd file or config...
Impure means that for example you are missing menus which are precached or images etc. In other words, if your mod is not complete it will look for other mods in the main folder and you get the error
A fix for poor bot shooting with antilag enabled: https://github.com/voron00/libcod/commit/5c1f87c4b5df14864ca3076fb9a12176bfa2d754
Big update on this one in my libcod repo:
First of all, these functions will only work on bots now, i see no purpose for then on a real players.
setWalkDir(dir); // Unchanged
setLean(dir);...
They can be found in ida i guess or with some client dll hooks to dump all console prints but i haven't seen anything except /h for chat /i for team chat? and /d for cofnigstrings.
I beleive getType() is what you are looking for? https://github.com/voron00/libcod/blob/master/gsc.cpp#L89
1117
10 chars^^
Hey all,
you can now add your YouTube / GitHub / Steam profile links to your user account. I had to add some regexes to prevent the input against XSS attacks, so this is what I came up with:
...