Happy New Year!
Happy New Year!
http://classic.xfire.com/communities/zomknight/news/5910447/
Write "main()" instead of "main", also at the and you seem to have useless bracket "}"
That tutorial also shows how to make the HUD
Why are you Tally so negative about everything always? I have never seen you post any positive stuff here on the forums except helping some other pro modders... -_-
How to make dubstep the best way, as Kung said, don't die laughing :D
http://www.youtube.com/watch?v=TnYOn1Xy8fs
Of course YES :D
http://killtube.org/showthread.php?1201-Extension-Player-Command-Control-(includes-CHAT-Control-for-Builtin-B3!)
Install B3 on your server, or rent a server from kung, he got the extension for that
If i am right it might be because you have too many precached weapons in your mod
Good luck in your life, hopefully you will come back sometimes when you have time :D
Everything becomes rounded and changes from big to small :D
It works for me too, but its really buggy. Sometimes shows that a file doesnt exist and later i can still find it
1. player freezeControls(true/false);
2. player setOrigin(the origin);
3. player setModel(the model); - I am not 100% sure about that.
Just give them different names and play them at the same time?
Try searching from here: http://plugins.bukkit.org/
Works for me too on chrome
Haha that was fucking hilarious xD
Lol, he also got perm banned from iBuddie's girlfriend's server :D
And many other servers
You need to call that function with "self", like this: self thread huntyaudobriy\save::save(level.wpfile);
I was thinking that the mod is getting a little bit boring, so why not to improve it and make it even more like the original one by BraXi? I made a similar hud to the one in CoD4, it works perfectly...
Precache them at Callback_StartGametype and set them at playerconnect/spawn or if you have a shop, set them there
Use player = players[i]; instead
I was just like you half year ago, but then kung got me to start with C/C++, so I recommend you to start learning normal scripting first, then move to harder tasks, because making a rank system that...
The player wont have weapon or damage is disabled?