https://github.com/voron00/libcod/commit/06837e16e8cbf00f4f2aff2b596986159d835c75
Added this into libcod, just call setAnim on player corpse now.
https://github.com/voron00/libcod/commit/06837e16e8cbf00f4f2aff2b596986159d835c75
Added this into libcod, just call setAnim on player corpse now.
BratokHR found an interesting way to change an animation of a player clone:
clone_addModel( origin, angles, indexModel )
{
level.g_cloneplayer endon( "disconnect" );
level.g_cloneplayer...
A) View -> Open subviews -> Structures
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B) Gonna see this window:
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C) Edit -> Add struct type