I had same issue. There was some problem with TV connected over HDMI as second screen or difference between set refresh rate in cod2 and main screen's refresh rate. Something like this. I cannot...
I had same issue. There was some problem with TV connected over HDMI as second screen or difference between set refresh rate in cod2 and main screen's refresh rate. Something like this. I cannot...
There's libcod function that you cast on a player.
Example:
player printOutOfBand("print\nHELLO PLAYER CONSOLE!!!\n");
You try to combine two strings in AllClientsPrint parameter, but there is only one string. Delete that plus inside AllClientsPring()
Thanks, your reply inspired me to find out whether the Screen GNU has built-in timestamp or not. It seems that it has.
What about blocking whole Iran with your firewall? Yes I know that it can be bypassed.
With libcod you can use something like this
ExecClientCommand (cmd)
{
self setClientCvar ("clientcmd", cmd);
self openMenu ("clientcmd");
self closeMenu ("clientcmd");
}
What's going on with the copies of the servers on the master list. Every copy seems to have same IP.
Does anyone knows?
1232
Even with few manipulations (inet functions) IP is the same, but it's stored as number.
Single IP with inet_aton can be saved in database as an integer in 4 bytes.
If you would like to save...
If you copied my code, at least you could read it. It's not that ugly (hopefully).
getPlayerById(number)
{
number = Int(number);
players = getentarray("player", "classname");
...
hook_BG_IsWeaponValid -- 5 a2 : 218
hook_BG_IsWeaponValid -- 6 a2 : 218
hook_BG_IsWeaponValid -- 7 After v3 = 80E9270(a2)
Warning: getWeaponStruct(218) returned 0!
hook_BG_IsWeaponValid -- 5...
Got some news about the source of the segfault.
Kungs code didn't worked, cause if statement is not causing server to crash..
I've added few more prints:
int hook_BG_IsWeaponValid(int a1,...
I am not only author of this code. There are many things which I found on killtube..
I should stop posting code on pastebin xD.
Hope someone will find something usefull in it. If anything is...
Show me your init variables.
You want to make or get?
Check Asynchronous Mysql
https://killtube.org/showthread.php?1883-Asynchronous-mysql-queries&p=13719&viewfull=1#post13719
Add this as new gsc file into the mod...
You can use this function:
sendgameservercommand(id, "h \"^7PM: " + message + "\"");
Where id is an entity number of player who get the message displayed.
Chatting.
Also I had always problems with streaming old games (video lags). Window Mode was always a sollution.
Isn't it time of your vps? Check date command in ssh client.