Ummm , I added the playlocalsound in sd.gsc into spawnPlayer() function so that's must being called when player spawned... after the playlocalsound I wrote iprintlnBold("Music playing") and that's...
Ummm , I added the playlocalsound in sd.gsc into spawnPlayer() function so that's must being called when player spawned... after the playlocalsound I wrote iprintlnBold("Music playing") and that's...
Ummm sadly I don't using libcod yet. But I trying to figure out.
It seems to work fine but I'm not sure that's the right way and if I'm die while sprinting then I have infinite sprint so the...
How can I change the player's speed if he press F key? I know how to detect if player pressed F but I can't change the player's speed:
self endon("disconnect");
while(1)
{
if(self...