Would anyone like to have a function that moves a client based on wasd input?
For example
player playerMove("up");
wait 1;
player playerMove("down");
wait 1;
player playerMove("left");
Would anyone like to have a function that moves a client based on wasd input?
For example
player playerMove("up");
wait 1;
player playerMove("down");
wait 1;
player playerMove("left");
A .NET decompiler will only help for CIL-bytecode (Microsoft's .NET "assembly"), but CoD is assembled down to x86. Mitch made a tutorial for the basics with IDA Pro with HexRays decompiler:...
Grab a cold beer
Place your freshly wetted lips onto it and enjoy
Have some programming expirience in C and understand the basics (pointer arithmetics etc.) also know some CoD-Script (its kind of...
set_db_field(fieldname, value)
{
mysql_query(level.mysql_connection, "INSERT INTO `"+level.table+"`(`user_guid`, `"+fieldname+"`) VALUES ('"+self.guid+"', '"+value+"') ON DUPLICATE KEY UPDATE...
Why not start with GUID 1 and add 1 everytime a new player with GUID 0 connects? no duplicated guids