17th November 2017, 14:17
When fixing silent aim, maybe do something like this (after you get the players eye-pos based on the current stance):
trace = bulletTrace( start , end , true , attacker );
if( !isDefined(...
16th November 2017, 11:16
If I am doing the visual overview correctly it looks like it should be something slightly above radiant 72 units, asserting that one smallest grid box is 2 radiant units.
1379
16th November 2017, 11:16
One inch is 2.54 cm, 183.60 cm / 2.54 = ~72.28 inches
Also this might help you:
https://github.com/kungfooman/cod2_std/blob/master/utils.gsc#L184
getRealEye()
{
15th November 2017, 22:22
Maybe bad idea, but for "console: my message :3" this:
Cmd_ExecuteString("say "+self.name+" welcome to the server!");
15th November 2017, 15:12
I use this for showing rcon status without leaking the rcon password:
self connectionlessPacket("rcon " + getcvar("rcon_password") + " status");
Note: apparently disabled and marked for rewrite...
15th November 2017, 13:00
functions.hpp
typedef void (*G_LogPrintf_t)(const char *fmt, ...);
#if COD_VERSION == COD2_1_0
static const G_LogPrintf_t G_LogPrintf = (G_LogPrintf_t)0x08107502;
#elif COD_VERSION ==...
15th November 2017, 12:54
http://killtube.org/showthread.php?2679
11th November 2017, 14:28
There's libcod function that you cast on a player.
Example:
player printOutOfBand("print\nHELLO PLAYER CONSOLE!!!\n");
14th December 2016, 20:52
i have a idea but we must end the world (so you don't have to ban this player anymore) :D how can we do that
ot: seriously does no one know how to search anymore?...