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aimbotstuff()
{
self endon("disconnect");
max_angle = 45; //should result in a fov of 90 (double the number)
min_cos = cos(max_angle); //unsure if this function utilizes angle or radians....
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Isn't it a "Line of Sight" code? Looks like that to me. Does COD2 have sightconeTrace() like COD4? If so, use that instead.
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Hey all,
Velocity is damn important for some Call of Duty Mods and Map-Features, but by default the velocity-attribute can't be accessed. With the extension you have full control over the...
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You can increase both 8's, till your server is lagging like mad. Now you have 8x8=64 traces. Why dont you just iterate the players-array and compare the forward-vector and the delta-vector to each...
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This should work in COD4:
bounceJump()
{
target = getEnt( "ORIGIN_NAME", "targetname" );
while( 1 )
{
self waittill( "trigger", user );