of course, and yes indeed it is using gsc.
level.player takeallweapons();
level.player giveWeapon("super_ppsh");
level.player switchToWeapon("super_ppsh"); //notice that...
of course, and yes indeed it is using gsc.
level.player takeallweapons();
level.player giveWeapon("super_ppsh");
level.player switchToWeapon("super_ppsh"); //notice that...
I took that site down years ago. I'm currently sorting out a download link, so you get it once the link is up and active.
EDIT
I have posted a download link.
Speaking for cod2: It does retain the player.pers variables, but with some limitations. The data will be dropped if the player reconnects for some reason between a map change (e.g., when there is a...
No
I do not need to learn how to decode your google translate mess as this is an english forum, so you should at least make yourself understandable in english. If you fail at that, you can try google...
README.linux
Source: http://icculus.org/pipermail/cod/2011-August/015397.html