20th September 2023, 17:46
You could cache the stripped player name with this callback and on connect:
CodeCallback_UserInfoChanged(clientNum)
{
oldname = self.name;
name = self get_userinfo("name");
self...
17th September 2016, 01:09
Hey all
Another tutorial: how to pack your map from scratch including making a loadingscreen.
To start off: make sure "hide known file extensions" is turned OFF in your file explorer options...
22nd September 2015, 11:51
That link is a bit misleading because it is for COD4, and COD4 has a ton of functions not found in COD2. If you have the COD2 mod tools, you have the COD2 script reference library - just go to the...