Welcome to the Demon mod for Call of Duty 1. It’s a mod I was commissioned to make for a clan I know, about 4 years ago. They wanted the mod to based on a class system, with some features ported out...
Welcome to the Demon mod for Call of Duty 1. It’s a mod I was commissioned to make for a clan I know, about 4 years ago. They wanted the mod to based on a class system, with some features ported out...
Hello,
I remade the Xbox 360 map Vossenack from the Bonus Map Pack. The map is as close as possible to the original version.
The map also contains clip xmodel that lets you see all clips and tool...
Scrolling textures
The CoD2 engine has support for scrolling textures. They are usually not available for modders, but this patch by @Zyrc fixes that.
1709
Compiling a map utilizing full RAM potential and multi-threading via cod2rad64
1. Extract contents of CoD2 iwd files (iw_00.iwd - iw_15.iwd) + your custom materials into Call of Duty 2/raw
2....
Making a grid file
Grid File is used for correct light calculation for player model and gun, if you change lightning in your map, then you should change the Grid as well.
If you have a rainbow...
Blackscreen fix
When booting into CoD2 on any recent version of windows without compatibility mode enabled, a blackscreen appears for several seconds, up to several minutes.
@php/@lw has found...
MODSonline archive:
MODSonline has recently shut down.
All tutorial files are uploaded to https://archive.org/details/mods-online-archive by @thatdarnowl.
Video tutorials:
CoD1:...
Here's a (hopefully up-to-date) mirror of everything posted in the #archive discord channel.
Looks like I got it fixed. The server name has to be shorter in the server.cfg or whatever config file you use.
seta sv_hostname "Simple Name"
Showed up once I did this... Not sure...
I'm running a CoD 2 1.0 Linux server (just setup the other day), and the server is not showing up in the master list in-game.
I'm using the 1.0 Linux server binary from here: ...
Removed the wait 0.1 between the waittill and the setorigin. That's always fucking up jump mods. People should never use that, and removing it has (mostly) no negative effects.
If you're doing spinning rust (hdd, not ssd) with 4 disks, use zfs raid Z2 feature, gives you 2 parity disks, so any 2 disks can fail, contrary to raid10 with 4 disks, where 2 disks of the same raid1...
Please use software raid. For linux, try ZFS. For windows, try storage spaces.
HW raid cards are so proprietary that if they fail, you gotto find the same card again to save your data. With...
1) Basically every hardware RAID card comes with another kind of interface?
I guess, yes. It is same as BIOS/UEFI motherboard setups.
I think the steps are the same.
...
I would recommend using a hardware RAID controller for duplicating your OS with RAID 1.
With a hardware controller you have these benefits:
- OS doesn't know about the underlying disks including...
Probablly to do with either g_floodprotect (set to zero), or (in cod2 at least) with the spamdelay set inside the quickmessages.gsc file. In cod2 it's set to 2 seconds, like so:
}
self...
Hi
Do you know how to reduce the required delay between Quick Chat messages on your server?
("mp_QuickMessage")
1. set up initial alpha with .alpha
2. call fadeovertime(time_goes_here)
3. set new, desired alpha that should be faded towards
4. fadeovertime will do stuff in the background, as a separated...
It works great thank you very much
Does the code after fadeOverTime() get executed after it's amount is passed?
I'm not sure to understand, I have this code for something else:
...
Yes, use fadeovertime.
hud.alpha = 0;
hud fadeOverTime(1);
hud.alpha = 1;
Done.
Hello
I'm trying to make the opposite of fadeOverTime()
I mean I try to make the alpha to increase over time, progressively, according to a time value
Could you help me please?
I will post...
cod4 has an option to set the "north" direction. Maybe that is at play here too?
the .archive flag is set to true/false on hud elements to instruct the engine to make them visible in the killcam if set to true. As a side-effect (maybe an intended effect?) it also makes it visible...
Hello
I found this code in some files and I don't understand what it is for
For example:
self.hitblip.archive = true;
Is it to save some memory ?
When to do that ?
Is it used only for...
I'd say load the cvar on server load (don't update it runtime), let some c-code extract the stuff, store it in the 4 bytes of netadr_t and compare that run-time (4 byte compare for every getstatus...