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  1. Replies
    3
    Views
    9,006

    I took that site down years ago. I'm currently...

    I took that site down years ago. I'm currently sorting out a download link, so you get it once the link is up and active.

    EDIT

    I have posted a download link.
  2. Replies
    3
    Views
    9,006

    Release Demon Mod for COD1

    Welcome to the Demon mod for Call of Duty 1. It’s a mod I was commissioned to make for a clan I know, about 4 years ago. They wanted the mod to based on a class system, with some features ported out...
  3. Thread: welcome script

    by Tally
    Replies
    7
    Views
    30,582

    Callback_PlayerConnect() { .... self...

    Callback_PlayerConnect()
    {
    ....
    self setClientCvar("g_scriptMainMenu", scriptMainMenu);

    self.message_done = undefined;

    self thread welcomeMessage();
    }
  4. Thread: [cod2] Shader

    by Tally
    Replies
    8
    Views
    10,775

    Which is exactly what I just said above. So,...

    Which is exactly what I just said above. So, thanks for repeating exactly what I just said. Such repetition is really valuable!
  5. Thread: [cod2] Shader

    by Tally
    Replies
    8
    Views
    10,775

    That is not what you showed in your first post....

    That is not what you showed in your first post. There, you showed the built-in obituary notice with weapon icon. That is not done with a hud element. It is hard-coded into the COD engine and cannot...
  6. Thread: [cod2] Shader

    by Tally
    Replies
    8
    Views
    10,775

    In the weapon file, find and edit Flipkillicon...

    In the weapon file, find and edit Flipkillicon setting to 1:

    1522
  7. Replies
    11
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    20,505

    LOL, LOL, LOL Thank you for that, brother. It...

    LOL, LOL, LOL

    Thank you for that, brother. It made me laugh at a time when I really needed it.
  8. Replies
    7
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    33,429

    I've just come back from a party and I am...

    I've just come back from a party and I am absolutely hammered atm (i.e. for all you non-Brits that expression means I am very drunk), so can't think very clearly right now. But a provisional solution...
  9. Replies
    3
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    11,525

    See the attachment. I have included the DDS...

    See the attachment.

    I have included the DDS file, the .PSD file, and a converted IWI file.

    When making an image for Call of Duty, you must have a solid color background. To see the actual...
  10. Replies
    5
    Views
    27,694

    damage\100 That should kill with one shot. If...

    damage\100

    That should kill with one shot. If not, try raising it higher.
  11. I said leave it blank. That is, nothing at all....

    I said leave it blank. That is, nothing at all. no reference to any images.
  12. In the weapon file, delete the entry for...

    In the weapon file, delete the entry for reticleSide. Leaving it blank will remove the crosshair.
  13. Replies
    14
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    33,717

    Yeah, I thought so, there is an error in your...

    Yeah, I thought so, there is an error in your config file:


    sv_allowDownload "1"

    And a minor error in your HTTP address:


    sv_wwwBaseURL "http://80.211.219.240/cod2/"
  14. Thread: TELLERMINE Mod

    by Tally
    Replies
    56
    Views
    161,472

    1. Download the attachment. 2. Open the zip...

    1. Download the attachment.

    2. Open the zip file and move landmines.cfg to your server

    3. At the bottom of your server's main config file (i.e. the one which controls your map rotation, ect),...
  15. Thread: TELLERMINE Mod

    by Tally
    Replies
    56
    Views
    161,472

    Here you go - complete mod with fix:

    Here you go - complete mod with fix:
  16. Thread: TELLERMINE Mod

    by Tally
    Replies
    56
    Views
    161,472

    Yep, there was a bug. I forgot to reset the total...

    Yep, there was a bug. I forgot to reset the total team landmines allowed each time a player dies. This fixes it:

    Please edit _landmines.gsc:


    deleteLandmines()
    {
    for( i=0; i <...
  17. Thread: TELLERMINE Mod

    by Tally
    Replies
    56
    Views
    161,472

    Okay, second version with Gold SVT 40 Sniper...

    Okay, second version with Gold SVT 40 Sniper added with sniper zoom:



    NOTES:

    1. I added some code to delete all landmines planted by a player when they either switch to another pistol than...
  18. Thread: TELLERMINE Mod

    by Tally
    Replies
    56
    Views
    161,472

    As the mod stands, you can't really add anymore...

    As the mod stands, you can't really add anymore weapons. There are currently 51 weapons precached. This means you are well over the 48 recommended allowance.

    What you could do is to reduce the...
  19. Thread: TELLERMINE Mod

    by Tally
    Replies
    56
    Views
    161,472

    Okay, here it is: I will delete this link...

    Okay, here it is:



    I will delete this link as soon as you have downloaded it.

    NOTES:

    1. Only players with the P38 get 10 mines.
  20. Thread: TELLERMINE Mod

    by Tally
    Replies
    56
    Views
    161,472

    I've got a bit of time today, and am currently...

    I've got a bit of time today, and am currently working on it. I hope to have it finished by the end of the day.

    Sorry for the delay.
  21. Thread: TELLERMINE Mod

    by Tally
    Replies
    56
    Views
    161,472

    I don't have time right now, as I'm very busy...

    I don't have time right now, as I'm very busy with work. But I will take a look at putting in my landmine script for you at the weekend.
  22. Thread: KNIFE MOD

    by Tally
    Replies
    21
    Views
    43,505

    Here you go: DOWNLOAD...

    Here you go:

    DOWNLOAD

    Everything you asked me to do is now working.

    1. There are lots, and lots, of soundalias errors. You need to go through all the soundalias files and delete all the...
  23. Thread: KNIFE MOD

    by Tally
    Replies
    21
    Views
    43,505

    Please see attachment. 1. If you want to...

    Please see attachment.

    1. If you want to increase the range of the knife's kill zone, edit the knife_mp weapon file and adjust the minDamageRange and maxDamageRange values. They are currently set...
  24. Replies
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    6,835

    If this is for COD2, you can only precache a...

    If this is for COD2, you can only precache a total of 8 statusicons.
  25. Replies
    38
    Views
    60,308

    I found a problem - the MG42 is missing xmodels....

    I found a problem - the MG42 is missing xmodels. You get the default horse xmodel. No idea how this happened. One minute it was fine; the next, it was broken.

    I'm just fixing it now, and I'll...
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