You can use that code :
Make new file on your mod adm.gsc and put ths :
init() {
level.vipPlayer = [];
level.admPlayer = [];
You can use that code :
Make new file on your mod adm.gsc and put ths :
init() {
level.vipPlayer = [];
level.admPlayer = [];
Good job !
Thanks for your helping brother .
Ye I tried with
if (isDefined(self.pufa) || isDefined(self.pent))
{
No error but don't work .
-> No error but don't work :
vectorScale( vector, scale )
{
x = vector[0] * scale;
heh , I don't want this i want to update this script only
I tried to remade it alone , No error but don't work , And tried again but bad syntax then i stopped there , Someone can help ? :
...
lol , I don't want pickup player , i want pickup map - entity . There are friend gave me this script , but i need to remade it to make it work
init()
{
self endon("disconnect");
self...
Hi guys !
I searched about cod2 pickup map-entity but don't found it in any place . someone can tell me this script ?
Notice : You can also use colors .
Hi,
I'll let you now know how change hintstring After press button , for example from ("Press ^2[F]^7 To use") to ("^1Wait")
PHP Code:
init()
{
lovyshka = getent("lov1", "targetname"); ...