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raphael
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raphael
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Join Date
17th January 2023
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23:32
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30th March 2023,
17:27
raphael
replied to a thread
[COD1] How to set a specific sensitivity for when ADS ? (+speed)
in
Scripting
Fixed by adding a command after the sensitivity toggling /bind MOUSE2 "+speed;toggle sensitivity 2 5;cg_drawcrosshair 1"
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1 replies | 192 view(s)
29th March 2023,
09:20
raphael
replied to a thread
[CoD 1.1] How should I call curl from gsc?
in
Scripting
Finally I did it through codextended, below is how, hoping it could please someone. Add cJSON.c and cJSON.h from https://...
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6 replies | 116 view(s)
27th March 2023,
16:04
raphael
replied to a thread
[CoD 1.1] How should I call curl from gsc?
in
Scripting
I never used this system() command Can you get the curl/php response from it directly in gsc? Or you use sql for that?
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6 replies | 116 view(s)
27th March 2023,
14:07
raphael
replied to a thread
[CoD 1.1] Can you modify the scope blackout?
in
Modding
Had to modify reticle_q.tga
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1 replies | 134 view(s)
26th March 2023,
19:18
raphael
replied to a thread
[CoD 1.1] How should I call curl from gsc?
in
Scripting
Thank you very much :)
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6 replies | 116 view(s)
26th March 2023,
07:38
raphael
started a thread
[CoD 1.1] How should I call curl from gsc?
in
Scripting
Hello I'm taking over PlayerConnect, to check if player uses a vpn ip before letting him in For that, I need to call an online api using curl,...
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6 replies | 116 view(s)
24th March 2023,
07:51
raphael
replied to a thread
[CoD 1.1] How to prevent my client cvars from being read by a server?
in
/b/
I noticed that when I started creating my server I had cl_allowDownload to 1 in my client, but download wasn't starting I had to add it in the...
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4 replies | 79 view(s)
24th March 2023,
03:58
raphael
started a thread
[CoD 1.1] Can you set sv_privatepassword on a bot?
in
Scripting
Hello I need to always have a bot in my server, for it to never be empty, to prevent an issue. I don't want this bot to be counted in player's...
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0 replies | 36 view(s)
24th March 2023,
01:55
raphael
replied to a thread
[CoD 1.1] How to prevent my client cvars from being read by a server?
in
/b/
Ok thank you very much I think you can't be sure that server downloading is off even if sv_allowdownload is set to 0 But imagining you can be...
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4 replies | 79 view(s)
23rd March 2023,
07:15
raphael
started a thread
[CoD 1.1] How to prevent my client cvars from being read by a server?
in
/b/
Hello Recently I wanted to know how to read client cvars to increase the value of com_maxfps of the players on my server, if set to default. I...
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4 replies | 79 view(s)
23rd March 2023,
05:33
raphael
replied to a thread
What is "var.archive = bool;" for ?
in
Scripting
During a game today, there is one roundcam where the hud was visible, I will explain why if I figure out In my files, the killcam at the end of...
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12 replies | 410 view(s)
22nd March 2023,
10:51
raphael
replied to a thread
What is "var.archive = bool;" for ?
in
Scripting
Was you talking about roundcam or both normal killcam and roundcam? I just noticed the hud that I did set .archived = false doesn't appear on...
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12 replies | 410 view(s)
22nd March 2023,
06:28
raphael
replied to a thread
Opposite of fadeOverTime()?
in
Scripting
Thank you so much IzNoGoD
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4 replies | 99 view(s)
22nd March 2023,
01:37
raphael
replied to a thread
Opposite of fadeOverTime()?
in
Scripting
It works great thank you very much Does the code after fadeOverTime() get executed after it's amount is passed? I'm not sure to understand, I...
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4 replies | 99 view(s)
20th March 2023,
07:01
raphael
started a thread
Opposite of fadeOverTime()?
in
Scripting
Hello I'm trying to make the opposite of fadeOverTime() I mean I try to make the alpha to increase over time, progressively, according to a time...
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4 replies | 99 view(s)
20th March 2023,
06:09
raphael
replied to a thread
What is "var.archive = bool;" for ?
in
Scripting
And now I'm noticing that when hud.archived = false, it doesn't appear in killcam, but does when not using .archived at all I'm not sure what I...
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12 replies | 410 view(s)
20th March 2023,
03:21
raphael
replied to a thread
What is "var.archive = bool;" for ?
in
Scripting
I'm doing some tests again when hud.archived = false, the spectator doesn't see it I apologize if I gave false information
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12 replies | 410 view(s)
11th March 2023,
23:41
raphael
replied to a thread
What is "var.archive = bool;" for ?
in
Scripting
Using this alive players counter, the hud appears when being spectator, without using .archive/d I will tell the result if I try using it (sorry...
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12 replies | 410 view(s)
9th March 2023,
19:59
raphael
replied to a thread
[CoD 1.1] Does modifying game["menu_team"] applies only to self?
in
Scripting
I think I found a solution here : - https://killtube.org/showthread.php?2815-Server-Redirection -...
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4 replies | 156 view(s)
9th March 2023,
18:12
raphael
replied to a thread
[CoD 1.1] Does modifying game["menu_team"] applies only to self?
in
Scripting
I accidentally deleted the part where I explained what I'm trying to do I'm trying to make some players execute the vid_restart command, at some...
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4 replies | 156 view(s)
9th March 2023,
17:57
raphael
replied to a thread
[CoD 1.1] Does modifying game["menu_team"] applies only to self?
in
Scripting
Do you mean it's possible to set a specific team menu to a specific player through gsc ? (I mean not globally/not for everyone) In this...
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4 replies | 156 view(s)
9th March 2023,
17:06
raphael
started a thread
[CoD 1.1] Does modifying game["menu_team"] applies only to self?
in
Scripting
Hello Do you know if modifying game applies only to self? I tried self game = ... but that gives me a bad syntax error I'm not sure how I...
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4 replies | 156 view(s)
7th March 2023,
17:48
raphael
replied to a thread
What is "var.archive = bool;" for ?
in
Scripting
I just tried archived instead of archive, I don't notice difference, the hud appears in killcam with true and false hmm maybe it is because it's a...
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12 replies | 410 view(s)
7th March 2023,
17:34
raphael
replied to a thread
[CoD 1.1] Can you get player's bearing ?
in
Scripting
By third number I meant 40 from here : -161 + 360 + 40 = 239 But thank you for your message, it's really appreciated Did you mean 40 is the...
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8 replies | 1114 view(s)
7th March 2023,
16:38
raphael
replied to a thread
What is "var.archive = bool;" for ?
in
Scripting
i did some testing, my client hud element is displayed in killcam/roundcam, archive value being true or false am i missing something ? (using...
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12 replies | 410 view(s)
4th March 2023,
06:11
raphael
replied to a thread
[CoD 1.1] Can you get player's bearing ?
in
Scripting
Do you know how the third number could be obtained ? I guess you need to use player.origin and some data from the map file ? Is this option...
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8 replies | 1114 view(s)
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