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19th January 2021,
18:15
agribilos
replied to a thread
CoD2MP_s.exe Slow Start
in
/b/
I had the same issue with windows 10. It got solved when i set the compatibility settings as shown below. No problem with fps draw either.
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25 replies | 11790 view(s)
19th January 2021,
18:05
agribilos
replied to a thread
Strange problem with libcod and meat bot
in
libcod
Ok it seems to have resolved the issue. Thanks again
see more
3 replies | 107 view(s)
19th January 2021,
17:03
agribilos
replied to a thread
Strange problem with libcod and meat bot
in
libcod
ok i will try that. Thanks
see more
3 replies | 107 view(s)
19th January 2021,
16:37
IzNoGoD
replied to a thread
Strange problem with libcod and meat bot
in
libcod
Try config.hpp setting COMPILE_BOTS to 0 and recompiling libcod. There's a hook for bot movement that gets compiled in by default, it might be...
see more
3 replies | 107 view(s)
19th January 2021,
08:52
agribilos
started a thread
Strange problem with libcod and meat bot
in
libcod
Hi I need your help about my problem. The last days i have been messing around with meatbot on my local windows machine with no big problems. I...
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3 replies | 107 view(s)
18th January 2021,
17:56
Prawy
replied to a thread
CoD2MP_s.exe Slow Start
in
/b/
For me fix was simple. I just connect my headphones through jack or USB and then i just enabled mix stereo.
see more
25 replies | 11790 view(s)
18th January 2021,
17:44
Prawy
started a thread
[COD2] TUTORIAL Crack Windows server by yourself! (1.0,1.2,1.3)
in
Modding
Hey, Due to many requests for making a cracked server in cod2 last time on killtube discord. I thought to make a thread about tutorial how to...
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0 replies | 73 view(s)
18th January 2021,
10:55
Prawy
started a thread
[COD1] Cracked and Patched CoD UO 1.51 Binares for Linux and Windows
in
Modding
Hey as the title says. Here is a link for that binaries: https://github.com/PrawyCoD1/CoDUO-Patched-Binaries-Linux-and-Windows- They are 100%...
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0 replies | 53 view(s)
17th January 2021,
16:15
Mitch
replied to a thread
Replicating the binoculars bug?
in
Scripting
You can read the clientcommand callback documentation here:...
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26 replies | 6049 view(s)
17th January 2021,
08:11
agribilos
replied to a thread
Replicating the binoculars bug?
in
Scripting
Didn't have any luck finding clientcommand callback. Is it somewhere in the stock gsc files or in libcod? Edit:...
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26 replies | 6049 view(s)
16th January 2021,
19:27
IzNoGoD
replied to a thread
Replicating the binoculars bug?
in
Scripting
look if the follownext/followprev stuff shows up in the clientcommand callback, if so, hijack it properly.
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26 replies | 6049 view(s)
16th January 2021,
19:22
agribilos
replied to a thread
Replicating the binoculars bug?
in
Scripting
And how is that done? Do i have to modify the libcod source and recompile? Please guide me in the right direction.
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26 replies | 6049 view(s)
16th January 2021,
15:16
IzNoGoD
replied to a thread
Replicating the binoculars bug?
in
Scripting
Better to just hijack the follownext/followprev stuff in-engine.
see more
26 replies | 6049 view(s)
16th January 2021,
12:46
agribilos
replied to a thread
Replicating the binoculars bug?
in
Scripting
Silly question but where do you need to put this function in order to get it working?
see more
26 replies | 6049 view(s)
11th January 2021,
22:32
agribilos
replied to a thread
Block the "silent aim" cheat
in
Scripting
Unfortunately silent aim is not blocked using this method... Anyone got something for it?
see more
19 replies | 8693 view(s)
9th January 2021,
01:31
Noddynod443
started a thread
[COD1] How to convert Maps for Editing in 3DS Max or Blender?
in
Modding
Hi, I've been trying to figure out how to convert default call of duty 1 maps into a editable file for 3ds max or blender for exporting into other...
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0 replies | 97 view(s)
3rd January 2021,
19:51
IzNoGoD
started a thread
[CoD4] Create .ff using a stand-alone tool
in
Modding
This tutorial is a quick and dirty write-up of how to set up a .ff creating thingy for your cod4 mod. 1. Make a new directory 2. Download cod4...
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0 replies | 132 view(s)
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