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  • Mitch's Avatar
    Yesterday, 12:20
    - Are those all avaible build-in functions, natives, server variables? - https://znation.nl/cod2script/ The cod2 + libcod documentation only...
    1 replies | 46 view(s)
  • self.killTubeFan's Avatar
    12th June 2021, 20:45
    Hello community! Before I get into main topic FAQ, I want to introduce myself. I used to play in Call of Duty 2 since 2014 I think. Don't know...
    1 replies | 46 view(s)
  • IzNoGoD's Avatar
    12th June 2021, 20:32
    IzNoGoD replied to a thread COD2 camper script in Scripting
    This forum tends to perform poorly when asked for full scripts for free. However, if you try yourself we're pretty good at helping when you hit...
    4 replies | 138 view(s)
  • girdap's Avatar
    12th June 2021, 19:33
    girdap replied to a thread COD2 camper script in Scripting
    Is there anyone who can help? I really need it.
    4 replies | 138 view(s)
  • girdap's Avatar
    9th June 2021, 18:23
    girdap replied to a thread COD2 camper script in Scripting
    it doesn't matter, this is a solution :)
    4 replies | 138 view(s)
  • IzNoGoD's Avatar
    9th June 2021, 15:40
    IzNoGoD replied to a thread COD2 camper script in Scripting
    Why not set the activation through the same cvar? scr_campertime 0 has no other purpose than to disable it.
    4 replies | 138 view(s)
  • girdap's Avatar
    9th June 2021, 01:47
    girdap started a thread COD2 camper script in Scripting
    Cod2 1.3 patch// Hello, KillTube i am need a camper script on CTF gametype, (camp after death) except for the flag carrier. I should be able to...
    4 replies | 138 view(s)
  • IzNoGoD's Avatar
    22nd May 2021, 20:18
    Small update: If you get the "PuTTy key format too new" error trying to log in with winscp, you have to save your key in the older key file format in...
    9 replies | 829 view(s)
  • IzNoGoD's Avatar
    17th May 2021, 18:09
    IzNoGoD replied to a thread 1 sniper in Scripting
    Dont forget to clean up the list upon sniper joining spec and/or on sniper joining other team/autobalance.
    2 replies | 223 view(s)
  • maxdamage99's Avatar
    17th May 2021, 09:06
    maxdamage99 replied to a thread 1 sniper in Scripting
    a lot of nuances, mode and so on, how people choose weapons, once or each (as an example). default _weapons.gsc: ...
    2 replies | 223 view(s)
  • maxdamage99's Avatar
    17th May 2021, 08:48
    maxdamage99 replied to a thread COD2 Chat Disable in Scripting
    libcod: //server start: { setCvar("scr_gchat", "1"); //chat enabled default } codecallback_playercommand(args) { if (args.size >= 2 &&...
    1 replies | 245 view(s)
  • mateocjs's Avatar
    16th May 2021, 23:45
    mateocjs started a thread 1 sniper in Scripting
    How can I make there is only one sniper per team? example: axis only a kar98ksniper and if a player select the sniper (in addition to the one who...
    2 replies | 223 view(s)
  • Dimitrio290's Avatar
    15th May 2021, 18:57
    Dimitrio290 replied to a thread Third weapon slot in Modding
    I'm sorry to be writing here after a long lull, I've been busy. Maybe my memory lets me down, but I remember I athat I was changing my weapon using...
    3 replies | 781 view(s)
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