Results 1 to 3 of 3

Thread: Compile a xmodel for my Map

  1. #1
    Corporal STAUFFi's Avatar
    Join Date
    Aug 2012
    Location
    Germany
    Posts
    269
    Thanks
    106
    Thanked 128 Times in 83 Posts

    Compile a xmodel for my Map

    Hey Guys,
    I have a Problem.
    I dont know how do compile a xmodel for my map ?
    You can help me ???
    Pls write down a tut for me
    The Xmodel is for my Portal Map
    Greet STAUFFi
    Last edited by STAUFFi; 10th November 2012 at 21:12.

  2. #2
    Brigadier General
    Join Date
    Oct 2012
    Posts
    994
    Thanks
    20
    Thanked 588 Times in 388 Posts
    This is a tutorial about importing COD2 models into COD4, but obviously, it works just as well for COD2:

    http://wiki.modsrepository.com/index...rt_COD2_Models

    There are important downloads, especially for the xmodel creator program. This will create an xmodelEXPORT file from a simple .OBJ file, so if you are working in a 3D program other than Maya 6.0 (eg 3DStudio Max), it will allow you to get your model into the game.

    If you use Blender, there is now an xmodel plugin which will allow you to also create animations as well as static models. There is a tutorial on using it here:

    http://wiki.modsrepository.com/index...ithout_Maya%29

    If you get stuck, just ask.

  3. The Following 2 Users Say Thank You to Tally For This Useful Post:

    2ReaL (11th November 2012),kung foo man (11th November 2012)

  4. #3
    Private
    Join Date
    Nov 2012
    Location
    Turkey
    Posts
    44
    Thanks
    77
    Thanked 24 Times in 16 Posts
    Thx Tally for links and informations

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •