Page 2 of 2 FirstFirst 12
Results 11 to 12 of 12

Thread: Mods wont work with fs_game folder

  1. #11
    Sergeant EvoloZz's Avatar
    Join Date
    Sep 2012
    Location
    Helsinki, Finland
    Posts
    360
    Thanks
    314
    Thanked 167 Times in 120 Posts
    Thanks for help i got it working, i just have few small problems but i'll fix them as i mess around with the .cfg files

  2. #12
    Assadministrator kung foo man's Avatar
    Join Date
    Jun 2012
    Location
    trailerpark
    Posts
    2,011
    Thanks
    2,102
    Thanked 1,084 Times in 753 Posts
    Quote Originally Posted by Tally View Post
    You don't need any additional programs to create an IWD file. Just uncheck "hide extensions for known file types" in folder options, and create a new Windows .ZIP file. Right click on it, and then rename the file extension to .IWD. Job Done! No extra programs necessary.

    To open and manage IWD files, just use WinRaR - just associate the IWD files with WinRaR and away you go!
    7z is faster to work with and is just an extra program like WinRaR is:
    - just select the files
    - press right-click
    - click 7-Zip
    - click "Add files to <parent folder name>.zip"
    - mark new .zip-file and press F2 to rename the extension

    Yeah, the hidden extensions are annoying. Thats the first thing i deactivate on a new computer. This option is preventing a lot of beginners to work with files.

    Quote Originally Posted by Tally View Post
    Also, because of the dreaded IWD checksum error, using 5 IWD files is going to restrict you to never being able to run a custom map for zombies, because with 5 IWD files, you have used up your maximum limit of custom IWD files.
    Reducing the string-length of fs_game also reduces the chance of an error.
    timescale 0.01

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •