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    Help me to get the knowledge.

    Hello community!

    Before I get into main topic FAQ, I want to introduce myself. I used to play in Call of Duty 2 since 2014 I think. Don't know exactly. I did played on almost all possible gametypes such as default ones, rifle, deathrun and zombie ofc. Now, when I've a little bit of more time and space I would like to return to this game and start something fresh. My achievment is to make a servers as I remember to restore all memories from the past. I do realize that there isn't a lot of people but still some are playing and I want too, with my friends also. So..

    I looked onto the forum to find some specific informations about scripting. Do not get me wrong. I'm not a freshman or a newbie if u like. I've some experience with c++ on the basic level (except OOP with concrete understanding) but what I am missing ( from cod2 ) is the collection of build-in functions and the map of the hierarchy files. Would you be that nice and provide those? I do not expect ready to run mods, just the knowledge to help me understand how it all works.

    My questions:
    - Are those all avaible build-in functions, natives, server variables? - https://znation.nl/cod2script/
    - Is libcod the external support created by the community?
    - How do I include it to my future projects? ( export LD_PRELOAD="$HOME/cod2_1_0/libcod2_1_0.so" ) ?
    - How the server is build ( based on the files - main and the includes )? Is there a core file or it's all based on the maps?
    - How do I connect all my scripts into one mod? How should I separate them for example to make a mappack or additional mods.


    I'm more than grateful for the additional tips to this topic. Thank you in advance for your time and response.

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    kung foo man (13th June 2021)

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