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13th April 2020, 11:43
#1
[COD2] Waypoints
Hi, I'm finishing up my mod and I had two little questions about the only part of it I don't understand the working mechanism. It's about waypoints.
1) Are there any limits on waypoint usage? In another example, there can only be 16 objectives on the mini map.
2) What does the archived property of a waypoint do? The scripting reference only mentions methods, not properties.
Thank you.
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