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19th March 2019, 15:44
#1
Force player action
Hey,
another question.
I would like to force the player to perform an action.
If possible any of the actions the player can call himself through the console.
Like +attack, disconnect and so on
I know about the way through a menu which uses vstr and a cvar which was set with setClientDvar()
But i would like to get rid of this and make a nice and clean way through a fuction in libcod.
setStance for example makes use of an BGEvent, which is a bit different but quite similar.
Maybe you guys have an idea how to achieve this.
Cheers
Viking
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The Following User Says Thank You to Viking For This Useful Post:
kung foo man (20th March 2019)
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