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  1. #1
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    Aug 2018
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    Force player action

    Hey,

    another question.

    I would like to force the player to perform an action.
    If possible any of the actions the player can call himself through the console.
    Like +attack, disconnect and so on

    I know about the way through a menu which uses vstr and a cvar which was set with setClientDvar()
    But i would like to get rid of this and make a nice and clean way through a fuction in libcod.

    setStance for example makes use of an BGEvent, which is a bit different but quite similar.
    Maybe you guys have an idea how to achieve this.

    Cheers
    Viking

  2. The Following User Says Thank You to Viking For This Useful Post:

    kung foo man (20th March 2019)

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