Page 2 of 2 FirstFirst 12
Results 11 to 12 of 12

Thread: disable playercollision Voron's libcod

  1. #11
    Private
    Join Date
    May 2013
    Posts
    27
    Thanks
    0
    Thanked 19 Times in 11 Posts
    These are extracted from the asset manager:

    Code:
               Surface    Surface    Surface
    Unknown    Type       Flags      Extra flag
    ------------------------------------------------------------
    0x00000000 0x00000000 0x00000000 0x00000000 NoLightMap
    0x00000000 0x00000000 0x00000000 0x00000001 Occluder
    0x00000000 0x00000000 0x00000000 0x00000002 DrawToggle
    0x00000001 0x00000000 0x00000000 0x00000004 Origin
    0x00000000 0x00000000 0x00000000 0x00000008 RadialNormals
    0x00000001 0x00000000 0x00000004 0x00000000 NonColliding
    0x00000000 0x00000000 0x00000040 0x00000000 CanShootClip
    0x00000001 0x00000000 0x00000080 0x00000000 MissileClip
    0x00000001 0x00000000 0x00000200 0x00000000 VehicleClip
    0x00000001 0x00000000 0x00000400 0x00000000 ItemClip
    0x00000001 0x00000000 0x00001000 0x00000000 AISightClip
    0x00000001 0x00000000 0x00002000 0x00000000 BulletClip
    0x00000001 0x00000000 0x00010000 0x00000000 PlayerClip
    0x00000001 0x00000000 0x00020000 0x00000000 AIClip
    0x00000000 0x00000000 0x08000000 0x00000000 Detail
    0x00000000 0x00000000 0x10000000 0x00000000 Structural
    0x00000000 0x00000000 0x20000000 0x00000000 Tranparent
    0x00000001 0x00000000 0x80000000 0x00000000 NoDrop
    0x00000000 0x00000001 0x00000000 0x00000000 NoFallDamage
    0x00000000 0x00000002 0x00000000 0x00000000 Slick
    0x00000001 0x00000004 0x00000800 0x00000000 Sky
    0x00000000 0x00000008 0x00000000 0x00000000 Ladder
    0x00000000 0x00000010 0x00000000 0x00000000 NoImpact
    0x00000000 0x00000020 0x00000000 0x00000000 NoMarks
    0x00000000 0x00000080 0x00000000 0x00000000 NoDraw
    0x00000000 0x00002000 0x00000000 0x00000000 NoSteps
    0x00000001 0x00004000 0x00000000 0x00000000 NonSolid
    0x00000000 0x00020000 0x00000000 0x00000000 NoDynamicLight
    0x00000000 0x00040000 0x00000000 0x00000000 NoCastShadow
    0x00000000 0x00100000 0x00000000 0x00000000 Bark
    0x00000000 0x00200000 0x00000000 0x00000000 Brick
    0x00000000 0x00300000 0x00000000 0x00000000 Carpet
    0x00000000 0x00400000 0x00000000 0x00000000 Cloth
    0x00000000 0x00500000 0x00000000 0x00000000 Concrete
    0x00000000 0x00600000 0x00000000 0x00000000 Dirt
    0x00000000 0x00700000 0x00000000 0x00000000 Flesh
    0x00000001 0x00800000 0x00000002 0x00000000 Foliage
    0x00000001 0x00900000 0x00000010 0x00000000 Glass
    0x00000000 0x00A00000 0x00000000 0x00000000 Grass
    0x00000000 0x00B00000 0x00000000 0x00000000 Gravel
    0x00000000 0x00C00000 0x00000000 0x00000000 Ice
    0x00000000 0x00D00000 0x00000000 0x00000000 Metal
    0x00000000 0x00E00000 0x00000000 0x00000000 Mud
    0x00000000 0x00F00000 0x00000000 0x00000000 Paper
    0x00000000 0x01000000 0x00000000 0x00000000 Plaster
    0x00000000 0x01100000 0x00000000 0x00000000 Rock
    0x00000000 0x01200000 0x00000000 0x00000000 Sand
    0x00000000 0x01300000 0x00000000 0x00000000 Snow
    0x00000001 0x01400000 0x00000020 0x00000000 Water
    0x00000000 0x01500000 0x00000000 0x00000000 Wood
    0x00000000 0x01600000 0x00000000 0x00000000 Asphalt
    0x00000000 0x02000000 0x01000000 0x00000000 MantleOn
    0x00000000 0x04000000 0x01000000 0x00000000 MantleOver
    0x00000001 0x80000000 0x00000000 0x00000000 Portal
    Flag and extra flag are added when put in material files.

  2. The Following 3 Users Say Thank You to PatmanSan For This Useful Post:

    filthy_freak_ (23rd December 2018),kung foo man (22nd December 2018),voron00 (23rd December 2018)

  3. #12
    Private First Class
    Join Date
    Oct 2013
    Posts
    219
    Thanks
    56
    Thanked 105 Times in 66 Posts
    Thanks everyone for the information.

    I played around and it looks like CONTENTS_BODY is responsible for displaying the player names, unfortunately enabling it forces collision on so I don't think no collision + player names will be possible.

    I did some further digging and found that you can also disable collision by hooking SV_ClipMoveToEntity but it is server-side so there is a delay due to your ping and it will take an extra second before it will allow you to walk through a player.

    So unfortunately it looks like proper no collision + player names is not possible.

  4. The Following User Says Thank You to filthy_freak_ For This Useful Post:

    kung foo man (23rd December 2018)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •