Hey all,

does anybody know how to fix the bsp collision bugs in ioquake3? I had them in CoD2 too, I just ended up restoring the old player velocity with some bug detection... but I would like to have it non-bugging in the first place. The quality should be Counter Strikish



Also, if somebody knows a fork of q3map2 which produces better/non-missing-faces surfaces, that would be nice aswell