Hi, welcome to the forum ^^
I don't know if you mean client-side via wine, but server side is:
Make a directory next to your main directory called pb
Then cd pb into it and just download the pb .so files:
Code:
http://killtube.org/downloads/cod2/pb/pbag.so
http://killtube.org/downloads/cod2/pb/pbcl.so
http://killtube.org/downloads/cod2/pb/pbsv.so
Or just load them by hand and upload via WinSCP or something: http://killtube.org/downloads/cod2/pb/
Then start your server like:
Code:
LD_LIBRARY_PATH=. ./cod2_lnxded_1_3 +set sv_punkbuster 1
Server should show messages like:
Code:
jrandomhacker@ubuntu-2gb-nbg1-1:~/cod2$ LD_LIBRARY_PATH=. ./cod2_lnxded_1_3 +set sv_punkbuster 1
CoD2 MP 1.3 build linux-i386 Jun 23 2006
----- FS_Startup -----
Current language: english
Current search path:
/home/jrandomhacker/.callofduty2/main
/home/jrandomhacker/cod2/main/iw_15.iwd (85 files)
/home/jrandomhacker/cod2/main/iw_14.iwd (4038 files)
/home/jrandomhacker/cod2/main/iw_13.iwd (22624 files)
/home/jrandomhacker/cod2/main/iw_12.iwd (1016 files)
/home/jrandomhacker/cod2/main/iw_11.iwd (1462 files)
/home/jrandomhacker/cod2/main/iw_10.iwd (1936 files)
/home/jrandomhacker/cod2/main/iw_09.iwd (2142 files)
/home/jrandomhacker/cod2/main/iw_08.iwd (2723 files)
/home/jrandomhacker/cod2/main/iw_07.iwd (3384 files)
/home/jrandomhacker/cod2/main/iw_06.iwd (990 files)
/home/jrandomhacker/cod2/main/iw_05.iwd (928 files)
/home/jrandomhacker/cod2/main/iw_04.iwd (698 files)
/home/jrandomhacker/cod2/main/iw_03.iwd (26 files)
/home/jrandomhacker/cod2/main/iw_02.iwd (40 files)
/home/jrandomhacker/cod2/main/iw_01.iwd (16 files)
/home/jrandomhacker/cod2/main/iw_00.iwd (102 files)
/home/jrandomhacker/cod2/main
/home/jrandomhacker/.callofduty2/raw
/home/jrandomhacker/.callofduty2/raw_shared
/home/jrandomhacker/.callofduty2/devraw
/home/jrandomhacker/.callofduty2/devraw_shared
/home/jrandomhacker/cod2/raw
/home/jrandomhacker/cod2/raw_shared
/home/jrandomhacker/cod2/devraw
/home/jrandomhacker/cod2/devraw_shared
File Handles:
----------------------
42210 files in iwd files
ERROR: No languages available because no localized assets were found
execing default_mp.cfg
couldn't exec language.cfg
execing config_mp_server.cfg
Opening IP socket: localhost:28960
Hostname: ubuntu-2gb-nbg1-1
Alias: ubuntu-2gb-nbg1-1
IP: 127.0.1.1
--- Common Initialization Complete ---
sv_punkbuster is write protected.
PunkBuster Server: pb_sv_SsNext = 112080 (0 to 999999)
PunkBuster Server: pb_sv_LogCeiling = 1000 (10 to 999999)
PunkBuster Server: pb_sv_LogNext = 2 (1 to 999999)
PunkBuster Server: 0 Power Players loaded from /home/jrandomhacker/.callofduty2/pb/pbpower.dat
PunkBuster Server: 0 PB Rcon Filters loaded from /home/jrandomhacker/.callofduty2/pb/pbrcon.dat
PunkBuster Server: 0 Map lines loaded from /home/jrandomhacker/.callofduty2/pb/pbsvmaps.cfg
PunkBuster Server: Attempting to resolve master8.evenbalance.com
PunkBuster Server: DNS Resolution failed: using 0 cached hostnamed resolutions
PunkBuster Server: PunkBuster Server (v1.226 | A1302 C1.203) Enabled
Hitch warning: 1457 msec frame time
PunkBuster Server: Game Version [CoD2 MP 1.3 build pc_1.3_1_1 Mon May 01 2006 05:05:43PM linux-i386]