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Thread: CoD2 Menu Builder

  1. #1
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    CoD2 Menu Builder

    Hi,

    I had some spare time recently and i decided to make this "menu builder" for Call of Duty 2. It's very simple to use and saves a lot of time if you're trying out different designs.

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    It's completely open source and you can check out the code here: https://github.com/stevomitric/CoD2-menu-builder

    Language and compiler: Python 2.7.15 (Windows 64bit), py2exe-0.6.9.win64-py2.7.amd64.exe
    Date compiled: 04.07.2018.

    running (windows):
    Just download compiled version from here https://github.com/stevomitric/CoD2-...lder_win64.rar, extract it (all of it) and run "CoD2 Menu Builder.exe". Fell free to scan it with whatever antivirus software you have.
    It has been tested on Windows 10 Version 10.0.17134 Build 17134 and Windows 8.1 Pro Build 9600.


    running (linux):
    You can clone this repository with git, and you will need to install some python modules:
    Code:
    git clone https://github.com/stevomitric/cod2-menu-builder
    sudo apt-get install python-pip python-tk
    pip2 install pillow
    
    cd cod2-menu-builder
    python2 cod2_menu_builder.py
    NOTE: you need to run the script from same directory where it is.
    Tested on: Ubuntu 18.04 LTS running on VMware Workstation Pro 12.1.1
    I don't recommend running on linux due to lack of testing and unknown bugs.



    Also, import function is only for program-made menus. Although some cod2 menus work, many have some unknown properties that weren't implemented.

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    Here is a sample menu made in 1-2 minutes that would have taken me 10x slower to do:

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    And that looks like this in game:

    Click image for larger version. 

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    If you plan on using this, please read known_issues.txt. Any suggestion or feedback is welcome.



    Thank you for your time.

  2. The Following 9 Users Say Thank You to stevomitric For This Useful Post:

    kung foo man (4th July 2018),lamakak (9th July 2018),Lonsofore (4th July 2018),maxdamage99 (5th July 2018),Paho (9th July 2018),vanfreddy (4th July 2018),voron00 (4th July 2018),ysniper (20th January 2019),YuriJurek (4th July 2018)

  3. #2
    Private Lonsofore's Avatar
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    Finally. Thank you!

    Click image for larger version. 

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    There is a problem with import. How to open console to send you error?

    And is there a macros support?
    Last edited by Lonsofore; 5th July 2018 at 14:51.

  4. #3
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    Also, import function is only for program-made menus.
    I'm guessing you ran exe version witch is windowed only. In order for you to see console you would need to run it with python. You can send me menu(s) that are not importing correctly and i'll focus on those with the next update.

    Still working on that.

  5. The Following User Says Thank You to stevomitric For This Useful Post:

    kung foo man (5th July 2018)

  6. #4
    Private Lonsofore's Avatar
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    My menus, with macros, includes and dvars: ui_mp.zip

  7. The Following User Says Thank You to Lonsofore For This Useful Post:

    kung foo man (5th July 2018)

  8. #5
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    Many legends here O.o

    Good job this will be very helpful for me
    Thank you

  9. #6
    Sergeant maxdamage99's Avatar
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    Very useful things, good work!
    PS: i thought about it a very long time, at last was found a genius who did this
    PS2: i think need added fullscreen-mode, scaling, increase the accuracy, list of all menu items without groupings
    PS3: if selected images type: .jpg, .png etc; make converte to .iwi
    Last edited by maxdamage99; 5th July 2018 at 17:10.
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    {
       
    CoronaVirus(int m 1): multi(m) { Peoples.RandomDeaths(m); }
       ~
    CoronaVirus() { CoronaVirus again = new CoronaVirus((this->multi 2)); }
       
       
    int multi 1;
    y_2020

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