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Thread: Meaning 2

  1. #1
    Private Mariusz's Avatar
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    Meaning 2

    What does this i < 15 mean?

    randombox(weap)
    {
    weap hide();
    o = weap.origin;
    cost = 800;

    // init set of weapons in this randombox
    self.weapons = [];
    self.weaponsModel = [];

    for(i = 0; i < 15; i++) {
    for(i = 0; i < 10; i++) {
    for(i = 0; i < 3; i++) {
    for(i = 0; i < 2; i++) {
    for(i = 0; i < 1; i++) {

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    kubislav23 (12th March 2018)

  3. #2
    Private First Class voron00's Avatar
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    sudo apt-get rekt

  4. #3
    Corporal maxdamage99's Avatar
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    Code:
    i < 15
    second argument operator "for" (after first ";") - it condition. Untill condition true (i<15): cycle work
    write shit code's

  5. #4
    Private Mariusz's Avatar
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    i<15 - 10 items
    i<10 - 4 items
    i<3 - 8 items
    i<2 - 5 items
    i<1 - 4 items

    What does it mean technically?

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    kubislav23 (12th March 2018)

  7. #5
    Private Lonsofore's Avatar
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    Quote Originally Posted by Mariusz View Post
    for(i = 0; i < 15; i++) {
    for(i = 0; i < 10; i++) {
    for(i = 0; i < 3; i++) {
    for(i = 0; i < 2; i++) {
    for(i = 0; i < 1; i++) {
    like this part

  8. #6
    Private Mariusz's Avatar
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    I think my script have an error in it originally. It's about weapon like I said before.
    The first case is that I don't receive a proper weapon model from the randombox. I have a suspicion to ak74, cause this weapon appears most often.
    And the second case; I don't receive a weapon at all but the text something like "Now you have (this) weapon". My hands are empty of this chosed model of weapon.

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    kubislav23 (13th March 2018)

  10. #7
    Corporal maxdamage99's Avatar
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    probability = true / total || ak47 / 100 weapons (on server) = 1 / 100 = 0,01 = 1% chance for ak47
    example random box for 10 weapons:
    PHP Code:

    rand_int 
    randomint(1000);

    if (
    rand_int <= 100//10%
       
    giveWeapon(/* your weapon */);
    else
    if (
    rand_int <= 200//10%
       
    giveWeapon(/* your weapon */); 
    else
    if (
    rand_int <= 300//10%
       
    giveWeapon(/* your weapon */);
    else 
    if (
    rand_int <= 700//40%
       
    giveWeapon(/* your weapon */); 

    /* etc. */ 
    P.S: cod2 have pseudorandom algorithm
    Last edited by maxdamage99; 13th March 2018 at 14:49.
    write shit code's

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