Hi all,
I am working on a fully conversion of the Black Ops (I-II-III) zombie mod to COD2 (with libcod).
Its not that low version which are done a few years ago, it will contains:
- Zombies
- Proper animations from BO
- Can another model on each map
- Crawling
- The head may fall
- Can has hat which also may fall
- Sounds from BO
- The health and numbers will increase with the original algorythm
- Windows
- With barricades
- Without barricades
- Doors
- Mysterybox
- Original model and animation
- Fake boxes and teddy bear
- Firesale
- Wonder weapon can only spin once
- Pack-a-Punch
- Will be in an expensive room or can be accessible through some steps
- Give a stronger weapon with cammo and pap sound
- Pickups
- Hudicons from BO
- Carpenter
- Max Ammo
- Double Points
- Insta Kill
- Fire Sale
- Nuke
- Player
- Regeneration
- Sprint
- Knife
- Round, ammo, weapon hud from BO1
- Callback sounds from Demsey
- Perks
- Quick Revive (if you play solo it revives you)
- Juggernog
- Double Tap
- Speed Cola
- Mule Kick
- Stamin Up
- Der Wunderfizz
- Weapons
- Its not quite determined but will be 30 because of PaP
- The wonder weapon will be Wunderwaffe DG2 with proper model and animation (Zombies too)
- Start weapon M1911 (Colt)
- Power
- Challenges
- The logic and model from Origins
- Random quests for max ammo, PaP weapon, perk
Some features which can be done but I don't know if it needed or worth the time:
- Dogs with proper animation
- Death Machine
- Money and Perk pickup
- Zombies spawn from the grounds
- Teleporter from BO1 Kino Der Toten
- Defcon from BO1 Five
- Winter’s Howl, ThunderGun, WaveGun (with Zap Gun), Blundergat
- Callback sounds from Richtofen, Nikolai and Takeo
- Mystery box from Mob of the Dead and Origins (need the fx)
- Mauser C96 starting weapon
- Ghost from Buried
- PhD Flopper, Deadshot Daiquiri, Electric Cherry
It would be nice if this features will be included too, but I will need help for it:
- Monkey Bomb
- Demsey character model
- Some weapons and model from BO3
- Last stand
- Proper fxes for somethings (e.g. mysterybox, wunderwaffe)
- Unique stat menu with headshots, downs, revives (can make tabbuttonpressed() or show menu while a button is pressed?)
Need help for some questions / problems:
- Can I link multiple model for bot (player) and do different animation on the models?
- Can I show / hide light somehow? (maybe with fx?)
- It would be good if I can make the firetime and reloadtime to the client for the proper Double Tap and Speed Cola
- Zombies hitbox hitches bug
- Doors script (how to do it properly to facilitate the mappers' work - when open a door get the spawns only from the next "room" [the maps can be circled and a room can contains small room with door and spawn])
For Speed Cola I am thinking of a method which is not the best: if player pressed reload button or out of ammo after some time giveclipmaxammo for that weapon. But this will stop the reload animation and sound...
And for the hitbox hitches bug I can make a workaround for it with script but that way I can not properly determine if the player shoot the head.
Things done so far:
- Zombie animations (crawling, attack, traverse, death, walk, sprint, etc)
- Zombie models from Kino Der Toten, Five and Origins
- Zombie's head, hat can fall
- Zombies moving
- Round's logic
- Player callback sounds and hud
- and a few things I can not remember
I am currently working in the windows which is almost finished (the zombies are come very good [in list] and traverse [normal, sprint, crawl] and destroy the barricade [with workaround animation]). Two zombies can attack the barrier and enter the window at once. I know in BO three can attack and one can enter, but I decided two can attack and enter at the same time.
I am grateful to the peoples here especially with the developpers of libcod.
I would welcome some developpers/mappers. It would be good if some maps has easter eggs.
I am thinking of set this to open source or at least downloadable, maybe make a website for it but I want to hear your opinions first.
And let me know if you know some awesome features which not included in the list.
I can upload some pictures if anyone interested in it.
Cheers,
nyaa