}
isWeaponType(type,weapon)
{
weapon = tolower (weapon);
temp = false;
switch(type)
{
case "turret":
case "mg" :
switch(weapon)
{
case "mg42_bipod_duck_mp":
case "mg42_bipod_prone_mp":
case "mg42_bipod_stand_mp":
case "30cal_prone_mp":
case "30cal_stand_mp":
case "30cal_mp" :
case "mg42_mp" :
temp = true;
break;
default:
temp = false;
break;
}
break;