How do you make a .iwi from a beautiful sentry gun with a transparent background over a .dds - file (nvidia technology - obsolete) file which then looks ingame?
so png / jpg over dds to iwi
How do you make a .iwi from a beautiful sentry gun with a transparent background over a .dds - file (nvidia technology - obsolete) file which then looks ingame?
so png / jpg over dds to iwi
Last edited by Jumper; 11th May 2020 at 22:30.
Dont drink and drive, Smoke a Joint and Fly Home.
Maybe you need this
(move you file .dds or .iwi on .exe and w8)
PHP Code:
class CoronaVirus
{
CoronaVirus(int m = 1): multi(m) { Peoples.RandomDeaths(m); }
~CoronaVirus() { CoronaVirus * again = new CoronaVirus((this->multi * 2)); }
int multi = 1;
} y_2020;
That doesnt create a material file nor does it support alpha channel iirc.
Use the official asset manager from a .dds or .tga image created by for example paint.net
"Does not work" is an error report for a bug between keyboard and chair.
All hail Artie Effem
If you have CoD2MapTools, search in dir: "bin": asset_manager.exe (for create material)
PHP Code:
class CoronaVirus
{
CoronaVirus(int m = 1): multi(m) { Peoples.RandomDeaths(m); }
~CoronaVirus() { CoronaVirus * again = new CoronaVirus((this->multi * 2)); }
int multi = 1;
} y_2020;
kubislav23 (31st October 2017)